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NPC Generator

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Advanced [show]


Gale Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a pastel shirt with thin yellow vertical stripes and green pants. Her fur is greying and her face has many wrinkles. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her copper eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great joy in being the best Layabout in town.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gale took refuge in the old dungeon and found the beat up longsword and armor she uses now. She was granted martial powers by her dying brother.

Motivation: Balancing her hectic life and new Layabout responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Gale Of Snakes, Female Tabaxi Barbarian 13
Medium (6'1") Tabaxi, Lawful Good (CR 13)
Armor Class 10
Hit Points 115 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Animal Handling +6, Performance +6
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Ignan
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Gold dragon comb with red garnet eye (500 gp). Fire opal pendant on a fine gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing the road beaten gear of a warrior. He wears a wide-brimmed hat to hide his balding. He has a dull look in his hazel eyes.

Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of southern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. He left for the south, certain he would find work there.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Fighting, Optimist, Persistence. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Odo Shipley, Male Human Fighter 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 12 (+1)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anastrianna Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears blue painted combat armor at almost all times. Her golden hair is long and unkept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is an amazing painter.

History: She was born several months after her father was called into army service. Her divine abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Anastrianna Dalanthan, Female Elf Expert 2
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Athletics +4, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Thomas Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His brown hair, when down, is lengthy. His eyes are green and beady.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He works hard and plays hard.

History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Adventurer, Poor. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Mellegaard, Male Half-Elf Druid 5
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 9 (-1)16 (+3)
Skills Deception +6, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Halimath took refuge in the ruined castle and found the beat up mace and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Selfish. Bonds: Family, Nature, Adventurer, Religious. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Halimath Othronus, Male Elf Cleric 12
Medium (5'4") Elf, True Neutral (CR 12)
Armor Class 13
Hit Points 67 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)5 (-3) 18 (+4)9 (-1)
Skills Nature +1, Performance +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654433200

Possessions: 200 pp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Golden circlet with four aquamarines (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).


Social Check DCs


Sora Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, black, dusty cloak. She wears her bronze crest down. Her red eyes lackadaisically let the world flow into them.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: The child of a Fisher, who enjoyed hunting, Sora was taken on many hunting expeditions. She was an apprentice working in her father's forge. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has passion for adventuring and risk; and sabotage a competitor

Ideals: Logical. Flaws: Hedonist. Bonds: Nature, Job, Adventurer. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Sora Bhenkumbyrznaax, Female Dragonborn Ranger 9
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)15 (+2) 11 (+0)18 (+4)
Skills Performance +7
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs


Millicent Livingstone, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she likes to wear ponchos typically of a light grey in addition to tight pants. Her silver hair is smooth and relatively long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her mother raised her in a mountain cabin. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Millicent and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and a rival would like her out of the picture

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Nature, Criminal record. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Millicent Livingstone, Female Human Adept 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)8 (-1) 10 (+0)15 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Red-brown spinel (40 gp).


Social Check DCs


Theren Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered longbow and tarnished lance as well. His red hair has been sun bleached extensively. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the west. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Fighting. Bonds: Family, Immigrant, Poor. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Theren Withrethin, Male Elf Monk 2
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)14 (+2) 7 (-2)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 8
Languages Common, Elven, Draconic, Giant
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 1200 sp. 1 Silver holy symbol.


Social Check DCs


Dazzazn Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his sword. He has moderate length silver crest. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dazzazn is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and revenge

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Dazzazn Delmirev, Male Dragonborn Rogue 8
Medium (6'4") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)12 (+1) 15 (+2)7 (-2)
Skills Animal Handling +5, Intimidation +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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