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NPC Generator

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Advanced [show]


Heward Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown vest and prefers tan and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and he is always smoking a pipe.

Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: He was raised in a forest tribe. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Insane, Impulsive. Bonds: Nature. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Heward Ramsey, Male Human Cleric 7
Medium (6'5") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Investigation +5, Survival +3
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. Bloodstone (80 gp).


Social Check DCs


Tarhun Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting black shirt and pants. His gold crest, when down, is lengthy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Scribe, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by illithids. Tarhun was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He wants to meet his childhood hero; and a deep hatred of illithids

Flaws: Antagonistic. Bonds: Criminal record, Family, Enemies, Adventurer. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Tarhun Yarjerit, Male Dragonborn Aristocrat 3
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)15 (+2) 15 (+2)14 (+2)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Brass mug with jade inlays (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp).


Social Check DCs


Roger Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his blonde hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. Roger is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family.

Flaws: Insane, Hedonist. Bonds: Attractive, Family, Religious. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Emsworth, Male Human Paladin 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 73 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Arcana +3, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. Rose (20 gp). Black pearl (1000 gp). Amethyst (100 gp). Obsidian (9 gp).


Social Check DCs


Lamlis Cithreth, Male Elf [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. He has moderate length auburn hair. He has blue eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lamlis is combative with any and all who dare try his patience in the slightest.

History: Lamlis hails from a village terrorized by brigands. After coming to the age of reason, Lamlis took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and many brigands want him driven away

Ideals: Optimist, Justice, Gifted. Bonds: Enemies, Family. Occupation: Unemployed

Voice: Speaks with a cold

Attributes [hide]

Lamlis Cithreth, Male Elf Sorcerer 5
Medium (5'5") Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Insight +6, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 6000 sp. Aquamarine (1200 gp).


Social Check DCs


Kriv Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep green leather and dull black iron scale mail, he is not a threatening figure. He keeps his long brass crest kept up in a rat tail. He is baby faced.

Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Kriv hails from a village terrorized by orcs. A gifted student he started as a Dilettante, but he got bored and became a Soapmaker. He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Ideals: Justice. Bonds: Guardian, Enemies, Job, Adventurer. Occupation: Soapmaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kriv Clethtinthiallor, Male Dragonborn Aristocrat 14
Medium (6'3") Dragonborn, Lawful Evil (CR 14)
Armor Class 11
Hit Points 103 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)7 (-2) 13 (+1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 6000 gp. Chalcedony (50 gp). Aquamarine (1300 gp). Blue quartz (9 gp). Carnelian (50 gp). Silver pearl (40 gp). Tiger eye turquoise (9 gp). Jasper (50 gp). Freshwater pearl (9 gp). Malachite (9 gp). Amethyst (40 gp). Lapis lazuli (9 gp). Star rose quartz (50 gp). Blue quartz (9 gp). White opal (1400 gp). Aquamarine (1300 gp). 1 Medium magic item.


Social Check DCs


Cloud Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. She has a slight overbite and is overall scrawny. She keeps her long beige fur kept up in a rat tail. Her eyes are likewise yellow. Her teeth are white and perfect.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She pushes her goals aggressively. She is also a coward if confronted.

History: Cloud was born the youngest of three triplets. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Regain custody of her daughter.

Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Family, In love. Occupation: Bookbinder

Voice: Dutch accent

Attributes [hide]

Cloud Of Snakes, Female Tabaxi Cleric 10
Medium (5'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 9
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 70 pp.


Social Check DCs


John Riley, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized topaz on his right hand. His auburn hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Bather, who enjoyed hunting, John was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Ugly, Greedy. Bonds: Rich, Nature. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

John Riley, Male Human Sorcerer 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 100000 cp. Amber (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. He has a long red beard with little hanging trinkets. He has a dull look in his amber eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Attractive, Criminal record. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Kelter Reedfellow, Male Halfling Commoner 3
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 6 (-2)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Eye agate (11 gp).


Social Check DCs


Bulzo Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of greataxes on his belt, each one with a amethyst on the hilt. His black hair is thinning but still full. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A powerful slaver made him what he is. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bulzo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Bulzo Shadowquick, Male Halfling Ranger 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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