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NPC Generator

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Advanced [show]


Shava Floshem, Female Elf [Permalink]

Personal [hide]

Description: This northern woman wears a worn and beaten armor. Her clothes are grease stained in places. Her golden hair is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is happy with her job as a Glassblower. She turns her eye from what people do, preferring to live and let live. She is lazy, self-centered, vain, and jealous.

History: The child of northern immigrants she idolized her father. Like her father and her brother before her, after school she went straight into learning to become a Glassblower. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Selfish. Bonds: Poor, Immigrant, Job. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Shava Floshem, Female Elf Bard 1
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 5 (-3)12 (+1) 13 (+1)13 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 130 gp.


Social Check DCs


Five Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His lavender fur is braided into rings. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Immigrant, Nature. Occupation: Body Guard

Voice: Scratchy, weak

Attributes [hide]

Five Treat, Male Tabaxi Fighter 9
Medium (5'1") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 31 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)17 (+3) 10 (+0)9 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 60000 cp. Golden yellow topaz (400 gp). Peridot (50 gp). Brown-green garnet (40 gp). Coral (40 gp). Star rose quartz (50 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ranala Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She sports tan clothing, slightly heavier than average wear, and she perpetually has her hand crossbow ready. She keeps her brown hair in a pixie cut. She has green eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born several months after her mother was called into army service. She was taken as a slave by a traveling circus and forced to perform She now spends her time doing works of charity.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Philantrophist. Bonds: Military, Slave. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Ranala Folkor, Female Gnome Sorcerer 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 19 (+4)9 (-1) 15 (+2)9 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Shadow Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her lavender fur is braided into rings. She has copper eyes and a pastel hat with a black feather.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Further expansion of business; and she feels the way she acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Depressed, Antagonistic. Bonds: Job. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Shadow Candle, Female Tabaxi Expert 5
Medium (5'3") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 4000 sp. Obsidian (12 gp). Azurite (12 gp). Alexandrite (300 gp).


Social Check DCs


Trey Marley, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he is dressed in a clean grey cloak covering his clean studded leather. His silver hair is braided into rings. His eyes are violet and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and regain custody of his son

Bonds: Job, Slave, Adventurer, Family. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Marley, Male Human Barbarian 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gynk Tewksbury, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on her belt. She wears her silver hair up in a very large beehive style do. Her eyes are violet and beady.

Personality: Confrontational and typically high on some drug or another. She also has developed a complete distrust of the Cartwright profession.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She struck the Stylist job and began her own company from there.

Motivation: Expand her business; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Stylist

Voice: Switch between two voices

Attributes [hide]

Gynk Tewksbury, Female Half-Orc Rogue 15
Medium (6'0") Half-Orc, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 63 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)10 (+0) 10 (+0)11 (+0)
Skills Arcana +5, Stealth +9
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4

Possessions: 4000 gp. Obsidian (12 gp). Aquamarine (700 gp). Sardonyx (50 gp). Red spinel (140 gp). Obsidian (12 gp). Citrine (50 gp). Malachite (12 gp). Hematite (12 gp). 1 Medium magic item.


Social Check DCs


Trynnicus Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a morningstar on his belt. His copper crest is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the north, but his parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Trynnicus's homeland. Trynnicus decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Trynnicus Ophinshtalajiir, Male Dragonborn Bard 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)18 (+4) 16 (+3)11 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common, Infernal, Dwarven, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 100 gp.


Social Check DCs


Lidda Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her hair is cut close to her head. She has a dull look in her green eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She is the product a well kept family trust fund and as such has never really known need. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Athletic, Joker. Bonds: Attractive, Rich, Family. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Lidda Wiseacre, Female Halfling Druid 14
Small (3'1") Halfling, Lawful Evil (CR 14)
Armor Class 13
Hit Points 45 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)19 (+4) 8 (-1)12 (+1)
Skills Insight +4, Stealth +7
Senses Passive Perception 9
Languages Common, Halfling, Terran, Orc, Gnoll, Goblin
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Iolite (20 gp). Jasper (20 gp). Chalcedony (20 gp). Iolite (20 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She is well dressed, constantly wearing a tan suit, grey shirt, and black tie. She keeps her long golden hair kept up in a rat tail. Her violet unseeing eyes seem to look past you.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Mardnab was born in the north. At a young age she loved to build and create. Cursed with a spirit at a very young age, Mardnab has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To share knowledge with the world; and nothing but the best is good enough for her

Ideals: Impeccable, Logical, Persistence. Flaws: Disease. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mardnab Maekkelferce, Female Gnome Ranger 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 44 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)18 (+4) 13 (+1)14 (+2)
Skills History +6, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Infernal, Terran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. 1 Masterwork studded leather.


Social Check DCs

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