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NPC Generator

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Advanced [show]


Shágflak Presley, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He likes to wear ponchos typically of a light black in addition to tight pants. His auburn hair is cut jaggedly and amateurishly. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: The child of a Fisher, who enjoyed hunting, Shágflak was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world

Ideals: Disciplined, Professionalism. Flaws: Impulsive. Bonds: Nature, Religious. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Shágflak Presley, Male Half-Orc Bard 7
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 13 (+1)7 (-2)
Skills Persuasion +1, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 700 gp. Violet garnet (300 gp). Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs


Riardon Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. His hair is golden and curly. His blue eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Banker, who enjoyed hunting, Riardon was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Nature, Mentor. Occupation: Scribe

Voice: Uses lots of figures of speech

Attributes [hide]

Riardon Mystralath, Male Elf Paladin 10
Medium (5'1") Elf, Neutral Good (CR 10)
Armor Class 13
Hit Points 49 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)17 (+3) 11 (+0)13 (+1)
Skills Intimidation +5, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Sylvan, Aquan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 13000 sp. Onyx (80 gp). Aquamarine (1000 gp). Red-brown spinel (110 gp).


Social Check DCs


Akmen Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a green poncho over his likewise colored trousers and shirt, and a wedding ring on his right hand. His hair is short and red. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Akmen grew up listening to his father's many stories. He found a children's book about a Tiefling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Flaws: Ugly, Antagonistic, Insane. Bonds: In love, Adventurer. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Akmen Amuse, Male Tiefling Wizard 8
Medium (6'3") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp. Smoky quartz (20 gp). Brown-green garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. He has silver hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and revenge

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Gardain Silveraxe, Male Dwarf Adept 12
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 75 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 16 (+3)3 (-4)
Skills Animal Handling +7, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 200 pp. Embroidered and bejeweled glove (3000 gp). Solid gold idol (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (1500 gp). Solid gold idol (200 gp).


Social Check DCs


Azdûsh Clifton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered nunchaku and tarnished falchion as well. With bright chestnut hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Azdûsh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of eastern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Artistic, Philantrophist. Bonds: Rich, Immigrant. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Azdûsh Clifton, Male Half-Orc Barbarian 4
Medium (6'0") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)6 (-2) 14 (+2)11 (+0)
Skills Religion +0, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 3000 cp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ahinar Kitchur, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is wearing a perfectly clean shirt and pair of pants. She wears a feathered hat to cover her moderate length brown hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not trust anyone and sleeps with one eye open.

History: A powerful slaver made her what she is. She was taken as a slave by a traveling circus and forced to perform She hasn't been sleeping well lately.

Motivation: She is currently in port desperately looking for someone to get her out; and to get a good night's sleep

Flaws: Shy, Insomniac. Bonds: Attractive, Mentor, Slave. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Ahinar Kitchur, Female Half-Elf Paladin 11
Medium (5'9") Half-Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 74 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Performance +3, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2100 gp.


Social Check DCs


Ahlyssa Davenport, Female Human [Permalink]

Personal [hide]

Description: A 5'10" western woman, she is generally shirtless and showing off her tattooed chest. Her hair is cut close to her head. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born a particularly ugly child, much to the horror of her parents. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's since become an addict/alcoholic.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Flaws: Addict, Antagonistic, Ugly, Fearful. Bonds: Adventurer, Mentor. Occupation: Seamstress

Voice: Speaks with squeezed throat

Attributes [hide]

Ahlyssa Davenport, Female Human Aristocrat 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Nature +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Shifting Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her fur is cut close to her head. She wears round tiny glasses practically rammed into her face.

Personality: She loves telling others what to do and how they should feel about things. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a criminal king-pin and mafia family Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. After months of barely getting by, Shifting managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated. Bonds: Rich, Immigrant, Criminal record, Family. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Shifting Of Ale, Female Tabaxi Adept 4
Medium (5'3") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp.


Social Check DCs


Ella Hallewell, Female Human [Permalink]

Personal [hide]

Description: A 4'10" eastern woman, she is well dressed, constantly wearing a grey suit, pastel shirt, and white tie. She keeps her white hair in a pixie cut. She has green eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to fit into much smaller and tighter spaces than normal.

History: She was born at the edge of vast plains. Her childhood dream was to be a Map Maker, but she was a colossal failure. She has worked as a Carter like her mother before her.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Nature, Job. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Ella Hallewell, Female Human Commoner 1
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Celestial, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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