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NPC Generator

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Advanced [show]


Melissa Melancon, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a worn and beaten armor. Her hair is red, silky, and of moderate length. She wears large thick round spectacles.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses divination through singing.

History: Gifted from a young age, Melissa studied abroad. She was taken as a slave by a traveling circus and forced to perform She has drifted from career to career and currently works as a Blacksmith.

Motivation: She feels that her past leaves her morally obligated to help; and expand her business

Ideals: Gifted. Bonds: Attractive, Slave, Job, Criminal record. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Melissa Melancon, Female Half-Elf Commoner 9
Medium (5'6") Half-Elf, True Neutral (CR 9)
Armor Class 9
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Terran, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 500 gp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is black and curly. His gold unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Attractive, Nature. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Zephan Anarchy, Male Tiefling Paladin 2
Medium (6'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 14 (+2)7 (-2) 12 (+1)12 (+1)
Skills Investigation +0, Stealth -1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Pijjirik Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears green leather gloves, a green jacket, and tight pants. His blue crest is heavily combed to the right. He has gleaming, smiling red eyes.

Personality: He dislikes all the random violence that takes place in the east. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. During his travels, Pijjirik and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Pijjirik discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Pijjirik fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants revenge against illithids; and to reunite with his old friends

Ideals: Pacifist. Flaws: Disease. Bonds: Adventurer, Mentor, Enemies. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Pijjirik Wystongjiir, Male Dragonborn Warrior 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 53 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)17 (+3) 11 (+0)10 (+0)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Auran, Elven, Goblin
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 11000 sp. Black star sapphire (1600 gp). Silver pearl (80 gp).


Social Check DCs


Ilanis Raethran, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Beneath her clothing is a huge mess of scar tissue. She has moderate length silver hair. She has gleaming, smiling violet eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is obsessed with her god.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken from her home at a very young age. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Flaws: Antagonistic. Bonds: Slave, Religious, Rich. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Ilanis Raethran, Female Elf Bard 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)14 (+2) 8 (-1)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4000 cp.


Social Check DCs


Gorbundus Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. He keeps his scarlet crest in a flapper bob. His thin eyebrows rest above his beady red eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Gorbundus studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Gorbundus Daardendrian, Male Dragonborn Cleric 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)7 (-2) 9 (-1)15 (+2)
Skills Athletics +4, Investigation +0
Senses Passive Perception 9
Languages
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Disguise kit.


Social Check DCs


Wobbles Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He wears his brown hair up in a very large beehive style do. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of western immigrants he idolized his father. His first spouse was a Navigator, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Selfish. Bonds: Immigrant, Family. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Wobbles Nucklestamp, Male Gnome Adept 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 360 gp. Silver pearl (60 gp). 2 Alchemist’s fire.


Social Check DCs


Trag Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.

Personality: He is irascible and easily irritated. He has all his life been fascinated with writing.

History: A powerful slaver made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Trag and his spouse have recently divorced.

Motivation: A deep hatred of goblins; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Family, Enemies. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Trag Altham, Male Half-Orc Rogue 7
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)8 (-1) 19 (+4)15 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 800 gp. Hematite (8 gp). Sardonyx (70 gp). Rock crystal (70 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, grey, dusty cloak. He has done his best to style his chestnut hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Dilettante.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Logical. Bonds: Family, Rich, Job, Adventurer. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Rolf Livingstone, Male Human Druid 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp.


Social Check DCs


Fonkin Beren, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and wears tan trousers with red and black striped suspenders. He wears various colorful collared shirts. His hair is long and auburn with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His face is scarred and worn.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful necromancer made him what he is. In his 17th year, his parents were killed by a dire rats raid, leaving Fonkin alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Dilettante for hire.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Flaws: Ugly, Impulsive. Bonds: Job, Mentor, Enemies. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Fonkin Beren, Male Gnome Adept 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)18 (+4) 18 (+4)11 (+0)
Skills Performance +2, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Orc, Sylvan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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