Criella Allure, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She usually wears her black robe and has her quarterstaff always slung over her shoulder. Her purple hair is kept up in a ponytail inside a Stetson hat. Her eyes are black and catlike.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is able to make almost anything out of random pieces of junk.
History: She was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To end her boredom; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Secretive, Disease. Bonds: Immigrant. Occupation: Shipwright
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 80 gp. Moss agate (9 gp). Bloodstone (20 gp). 1 Half-Plate.
Rose Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her wide-brimmed hat is riddled with cuts and holes. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She never swears and excessively uses polite adverbs when speaking. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist, Logical, Fighting. Flaws: Ugly. Occupation: Carpenter
Voice: Italian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 18000 sp. Chrysoprase (40 gp). Citrine (40 gp). Smoky quartz (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Oskar Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a grey costume with the symbols of luck on his torso. His auburn hair is knotted and matted. This green eyed southerner is not easily forgotten.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born to a pair of adventurers, Oskar grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: He's looking for his big break; and a rival would like him out of the picture
Flaws: Terse. Bonds: Immigrant, Adventurer, Job, Criminal record. Occupation: Blacksmith
Voice: Squeaky
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Ella Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She wears an entirely blue suit with tan socks and a vest with buckled shoes. Her white hair is slicked back into a classic pompadour. Her face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Ella hails from a village terrorized by dire rats. In her 11th year, her parents were killed by a dire rats raid, leaving Ella alone in the world. After a stint in an orphanage, she was adopted. She has worked as a Roofer like her father before her.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Flaws: Ugly, Addict. Bonds: Job, Enemies. Occupation: Roofer
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 8)
Armor Class 9
Hit Points 64 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 19 (+4) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Elven
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
Possessions: 6000 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).
Mamnen Hope, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his silver hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He plays an instrument quite well.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has had some formal singing training, and achieved minor success. He has drifted from career to career and currently works as a Blacksmith.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Impeccable, Artistic. Flaws: Insane. Bonds: Religious, Job. Occupation: Blacksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Alexandrite (400 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp). 1 Minor magic item.
Sun Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man usually wears his pastel robe and has his greatsword always slung over his shoulder. He sports a flattop fur cut. His eyes are likewise hazel.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Sun was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Sun's father didn't care for him much, and the feeling was mutual. He was granted psionic powers by his dying brother.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Poor, Slave. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Adrex Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and lanky with angular features, he is an attractive figure. He likes to wear ponchos typically of a light black in addition to tight pants. His rusty crest is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Adrex is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Adrex hails from a village terrorized by dire rats. Adrex was born on a far northern forest where he grew up under the tutelage of his mother, an expert Guard. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of dire rats; and to pay off his debts
Ideals: Impeccable. Bonds: Attractive, Family, Enemies, Immigrant, Debt. Occupation: Guard
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 60 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1600 gp. Rhodochrosite (8 gp).
Lerissa Absence, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a black cloak and cross-gartered white stockings. Her hair is purple, silky, and of moderate length. She has gleaming, smiling silver eyes.
Personality: She has always had a great fascination with Half-Orc culture. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was always a brilliant, if unscrupulous mind. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Days after completing her studies, news broke out that her hometown was attacked by illithids. Lerissa was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and many illithids want her driven away
Ideals: Logical. Flaws: Racist, Insane. Bonds: Attractive, Enemies. Occupation: Mason
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp. 1 Superior lock.
Howard Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, white cloak. With bright silver hair and a scraggly beard. His fierce blue eyes like to dwell on things.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He has achieved small success as a Miner.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Religious, Job, Enemies. Occupation: Miner
Voice: Scratchy, weak
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 16)
Armor Class 15
Hit Points 82 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
Possessions: 12000 gp. Blue-white diamond (7000 gp). Hematite (10 gp). Red spinel (80 gp). Eye agate (10 gp). Iolite (20 gp). Coral (80 gp). Silver pearl (80 gp). Amber (80 gp). Iolite (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
