Hecat Rumor, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'3" southern woman, she is typically in her Guard uniform. Her black hair is singed and shortened. Her eyes are likewise white.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also hits on women, regardless of circumstances.
History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Guard.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush, Religious. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Olivia Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a white vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her white boots flare out at the collars. Her auburn hair is cut short. She has a dull look in her green eyes.
Personality: She has always had a great fascination with Human culture. She always tries to repair and not replace. It was this mentality that drove her into the Hunter business.
History: Olivia lived on a farm with her father, near the main road leading to a nearby town. She was taken from her home at a very young age. Due to her spouse's obsession with being a Crown-heir they were divorced and she won custody of their daughter. She worked as a Hunter, and she later adopted a second daughter.
Motivation: To pay off her debts; and find a way to reverse the transformation of her brother
Ideals: Persistence. Flaws: Racist. Bonds: Family, Slave, Debt. Occupation: Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Oriax Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He has a large black mantle and cape that has been intricately interwoven into his green robe. His silver hair is greasy and uncared for. His black eyes peer out from beneath his broad black hat.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Oriax was born the youngest of three triplets. His mother was a soldier and died while he was still young. Oriax was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Family, Military. Occupation: Cartwright
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered and bejeweled glove (3000 gp). An abacus with copper, silver and gold markers (100 gp). 1 Minor magic item.
Pennie Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a white collared shirt and blue skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has moderate length brown hair. She has blue eyes and a white hat with a blue feather.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Sold as a small child to a slaver, Pennie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was a mechanic, and taught her how to fix just about anything. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and wants her loneliness to end
Ideals: Persistence. Bonds: Immigrant, Has a crush, Adventurer, Mentor. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 6 (-2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Eridred Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses in grey turtlenecks beneath a tan coat with white slacks. Her brown hair is braided into rings. Her eyes are a pleasant gray.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Eridred was raised in a hard working conservative environment. She worked as a nervous Priest and found it very stressful. She then took over the family business and is one of the better Priest for hire.
Motivation: She would like to get married and retire; and sabotage a competitor
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Priest
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 240 gp.
Murook Winthrop, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her golden hair is well kept. She has brown eyes.
Personality: This woman loves music and to teach people music more than just about anything. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Gifted from a young age, Murook studied abroad. A freak accident while working with her Doctor father left her crippled. She was granted divine powers by her dying brother.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Poor, Slave. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 500 sp. 1 Masterwork Common Melee.
Ozyman Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and muscular, this southern man wears a white broad hat and white clothes. His hair is cut close to his head. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Body Guard profession.
History: His mother raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Barkeep for hire.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Athletic, Philantrophist. Bonds: Job, Nature, Rich, Family. Occupation: Barkeep
Voice: Soothing and warm
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 65 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 700 pp. 1 Medium magic item.
Ownka Walpole, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is dressed in a clean black cloak covering her clean studded leather. She has shaved her head bald. Her ears are large.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She pushes her goals aggressively. She is also a coward if confronted.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Ownka abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Persistence. Flaws: Ugly, Fearful, Antagonistic. Bonds: Adventurer. Occupation: Knight
Voice: Australian accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp.
Dabbledob Sympony, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'5" and is wearing colorful clothing, dressed as a Animal Trainer. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Dabbledob lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has achieved small success as a Animal Trainer.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Entrepeneur. Flaws: Insane, Hedonist. Bonds: Family, Job. Occupation: Animal Trainer
Voice: Whispers
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 12)
Armor Class 15
Hit Points 86 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 15 (+2) | 8 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Brass mug with jade inlays (200 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
