Emen Peyton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears bulky white painted plate armor. Her brown hair, when down, is lengthy. Her green eyes are slightly larger than normal.
Personality: She is a Herbalist first and foremost. She believes firmly that knowledge should be universal. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Emen was born with her mother's beautiful face. She was an apprentice working in her mother's forge. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult; and tabaxi compassion
Flaws: Mundane, Racist. Bonds: Job, Rich, Attractive. Occupation: Herbalist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 6)
Armor Class 8
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 10 (+0) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
Possessions: 100 gp.
Justin Acton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered black stockings. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is brown and curly. This blue eyed southerner is not easily forgotten.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Find a way to reverse the transformation of his sister; and he desires power and/or immortality
Ideals: Optimist. Flaws: Secretive. Bonds: Poor, Adventurer, Family. Occupation: Miller
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Druidic, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Korfel Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is dressed in an above average manner. His white hair is braided into rings. He has gleaming, smiling gray eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Korfel was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Korfel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark
Ideals: Optimist. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Ploughman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp. Solid gold idol (800 gp).
Orsik Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is almost excessively polite to everyone, even when angry. He feeds upon the attention of others.
History: Orsik was born with his father's beautiful face. In his youth he was a Dyer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Adventurer, Attractive. Occupation: Stylist
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. Moss agate (7 gp). Onyx (40 gp).
Thorpe Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a white coat. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has a very tight haircut. His eyes are gray and he is always smoking a pipe.
Personality: He dislikes all the random violence that takes place in the north. He also hits on women, regardless of circumstances.
History: Gifted from a young age, Thorpe studied abroad. His childhood dream was to be a Sellsword, but he was a colossal failure. He tends to his Brewer job now, and dutifully fulfills any obligations he has.
Motivation: He is greedy.
Ideals: Pacifist, Gifted. Bonds: Rich, Has a crush, Job. Occupation: Brewer
Voice: Sleepy voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 83 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 5000 gp. Iolite (20 gp). Freshwater pearl (14 gp). White opal (1100 gp). Sard (20 gp).
Fivin Plemens, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His chestnut hair is cut short. His fierce blue eyes like to dwell on things.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by giants. Fivin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: A deep hatred of giants; and someone believes him a fraud
Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Religious, Enemies. Occupation: Spy
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 100 gp. Moss agate (15 gp). Black pearl (400 gp).
Fonkin Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man very much looks the part of a Roofer, and a wedding ring on his left hand. He sports a flattop hair cut. His ears are large.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can't help but pocket interesting objects he comes across
History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Dilettante, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business.
Ideals: Opinionated. Flaws: Ugly. Bonds: Job, In love, Criminal record. Occupation: Roofer
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.
Khrosh Elton, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His brown hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Khrosh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved out north to avoid the crime he committed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Nothing but the best is good enough for him; and seeks redemption
Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 17)
Armor Class 13
Hit Points 28 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 6 (-2) | 5 (-3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 19
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (1500 gp). Cloth of gold vestments (50 gp). Gold dragon comb with red garnet eye (1500 gp). A necklace of small pink pearls (4000 gp). A delicate brass dragon egg (100 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold cup set with emeralds (5000 gp). Solid gold idol (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp).
Pijjirik Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. His copper crest is knotted and matted. His fierce red eyes like to dwell on things.
Personality: His tongue was cut out and he uses sign language. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Fletcher, but he was a colossal failure. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Many gnolls want him driven away; and to reunite with his old friends
Flaws: Disease, Shy. Bonds: Job, Adventurer, Enemies. Occupation: Soapmaker
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 53 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Draconic
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
