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NPC Generator

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Advanced [show]


Decarabia Cacophony, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting clothing which further accentuates her frame. She sports a flattop hair cut. She has gleaming, smiling black eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. When she's not drinking or sleeping the drinks off, she's doing singing.

History: Born in the east to a Gardener, Decarabia learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Decarabia took refuge in the large cave and found the beat up shortspear and armor she uses now. She has drifted from career to career and currently works as a Gardener.

Motivation: To be a Shipwright again; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Greedy. Bonds: Attractive, Immigrant, Job, Nature. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Decarabia Cacophony, Female Tiefling Commoner 4
Medium (4'7") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)13 (+1) 9 (-1)11 (+0)
Skills Athletics +3, Nature +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: Deep blue spinel (900 gp). 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Gale Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fighting clothing, which leaves very little to the imagination. Her yellow fur is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She also has developed a complete distrust of the Knight profession.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She struck the Performer job and began her own company from there.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Religious. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Gale Blossom, Female Tabaxi Aristocrat 2
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 16 (+3)19 (+4)
Skills Persuasion +6, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Rimple Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of falchions on his belt, each one with a sapphire on the hilt. He wears his silver hair up. His violet eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: He was born in the south. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Rimple Wildwander, Male Gnome Druid 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 8 (-1)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnome, Auran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Blue quartz (8 gp). Rock crystal (80 gp). Smoky quartz (80 gp). Moss agate (8 gp). 4 Antitoxin.


Social Check DCs


Erky Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep blue leather and dull violet iron scale mail. His silver hair is braided into rings. His amber eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 7 years old his parents immigrated from the west. He helped his mother out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Marry his brother to traveling adventurers; and sabotage a competitor

Ideals: Philantrophist. Flaws: Mundane. Bonds: Immigrant, Job, Family. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Erky Dunben, Male Gnome Druid 8
Small (3'8") Gnome, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 10000 sp. Blue quartz (12 gp). Chrysoprase (50 gp). Alexandrite (700 gp). Banded agate (12 gp).


Social Check DCs


Habor Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'5" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His left hand appears badly burned and disfigured. He has dyed his greying blue hair a little too much giving a sharp blue color. He has several tiny topaz earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Habor Wrath, Male Tiefling Sorcerer 3
Medium (6'5") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Horhog Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His chestnut hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and wants his loneliness to end

Ideals: Joker, Optimist, Logical. Bonds: Attractive, Nature. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Horhog Ogden, Male Half-Orc Expert 4
Medium (5'10") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)10 (+0) 16 (+3)7 (-2)
Skills Deception +0, Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Silver holy symbol. 1 Spyglass. 1 Masterwork Thieves’ tools. 1 Simple lock.


Social Check DCs


Melech Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green top hat and green clothes. He has no hair. His silver eyes peer out from beneath his top green hat.

Personality: Prone to second guessing himself, he comes off as nervous. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a wizard, Melech was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Mentor, Job. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Melech Sorrow, Male Tiefling Wizard 11
Medium (6'8") Tiefling, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 38 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Athletics +7, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1100 gp. Silver ewer (90 gp). 1 Minor magic item.


Social Check DCs


Right-Handed Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. He keeps his long orange fur kept up in a rat tail. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He struck the Performer job and began his own company from there.

Motivation: He's in love; and he would like to get married and retire

Ideals: Impeccable, Gifted, Artistic. Bonds: Poor, Job, Has a crush. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Right-Handed Mist, Male Tabaxi Paladin 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 sp.


Social Check DCs


Cimer Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a skull on it. He has dyed his greying blue hair a little too much giving a sharp blue color. His fair skin shows little sign of his aristocratic breeding.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he loathes his own lifestyle

Ideals: Entrepeneur. Flaws: Fearful, Insane, Depressed. Bonds: Attractive. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Cimer Dodge, Male Tiefling Rogue 4
Medium (6'0") Tiefling, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 600 gp.


Social Check DCs

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