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NPC Generator

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Advanced [show]


River Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red fur. She is wearing a long, brown, dusty cloak. She has a hunchback. Her fur is red and curly. She wears crescent spectacles with a black brim.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, River grew up listening to her mother's many stories. She found a children's book about a Tabaxi Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has been saving her money to try and buy her brother's freedom.

Motivation: She'd like to take her coworkers down a peg; and to be a servant again

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Baker

Voice: German accent

Attributes [hide]

River Plume, Female Tabaxi Fighter 7
Medium (6'2") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 32 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 10 (+0)12 (+1) 10 (+0)18 (+4)
Skills Arcana +4, Intimidation +7
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Wiggan Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. He has brown hair. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and to find somewhere to settle down

Flaws: Shy, Selfish, Mundane. Bonds: Attractive, Immigrant. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Wiggan Quickstep, Male Halfling Wizard 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 17 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 8000 sp.


Social Check DCs


River Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'1". She wears a worn and beaten armor, and her gloved hand is found clutching a sai. Her lavender fur is drawn into a tight pony tail with a skull scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wants to open a new tavern; and she has decided she is irredeemable

Ideals: Opinionated. Flaws: Racist. Bonds: Poor, Criminal record, Job. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

River Of Shadows, Female Tabaxi Fighter 4
Medium (6'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Oriff Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Oriff isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She has a small toy that she constantly fidgets with.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world; and she is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Ugly, Insane, Addict. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Oriff Morigak, Female Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 380 gp.


Social Check DCs


Morana Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is an epitome of beauty. Her red hair is cut short. Her eyes are blue and she is always smoking a pipe.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a brothel owner, Morana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has built up a small fortune and can afford her own way.

Motivation: To reunite with her absent father.

Ideals: Philantrophist, Joker. Bonds: Rich, Attractive, Mentor, Family. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Morana Torevir, Female Dwarf Adept 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 7 (-2)16 (+3)
Skills Insight +0, Investigation +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 390 gp. Coral (130 gp). Azurite (6 gp).


Social Check DCs


Waywocket Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing a long, tan cloak. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She believes the world needs to unite to get rid of illithids once and for all.

History: Gifted from a young age, Waywocket studied abroad. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Many illithids want her driven away.

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Enemies, Adventurer. Occupation: Barrister

Voice: Aggressive tone

Attributes [hide]

Waywocket Glittergem, Female Gnome Bard 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 sp. An abacus with copper, silver and gold markers (30 gp). Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Bertram Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His chestnut hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Tailor, who enjoyed hunting, Bertram was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Artistic, Persistence. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Bertram Sunmeadow, Male Halfling Adept 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 18 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 600 gp. Banded agate (10 gp). Black pearl (600 gp). Red garnet (50 gp). Brown-green garnet (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Sydney, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and prefers to wear grey pants and tee shirts. With a patchy silver beard and wild silver hair. His eyes are amber and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.

History: Adelard hails from a village terrorized by brigands. He worked as a nervous Bather and found it very stressful. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult.

Bonds: Religious, Enemies, Job. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Adelard Sydney, Male Human Warlock 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: Just what you see.


Social Check DCs


Krimmon Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his white hair up in a very large beehive style do. He wears a mask on his face.

Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: He has comitted a past crime that haunts him to this day; and an old rival family wants him found

Ideals: Gifted, Entrepeneur. Bonds: Family, Rich, Criminal record. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Krimmon Underfoot, Male Halfling Aristocrat 11
Small (2'11") Halfling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 41 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)15 (+2) 8 (-1)13 (+1)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 230 pp.


Social Check DCs

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