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NPC Generator

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Advanced [show]


Vanchu Hayley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her blonde hair is wavy and long. She is baby faced.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is able to fit into much smaller and tighter spaces than normal.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Brilliant and gifted she never wanted to apply herself. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Gifted. Flaws: Mundane, Disease, Insomniac. Bonds: Rich. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Vanchu Hayley, Female Half-Orc Bard 1
Medium (4'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 11 (+0)6 (-2)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 1000 cp. Brown-green garnet (100 gp).


Social Check DCs


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally shirtless and showing off his tattooed chest. His orange fur is singed and shortened. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Three isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Assassin business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He's also a talented Server, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Three On the Water, Male Tabaxi Monk 16
Medium (6'5") Tabaxi, True Neutral (CR 16)
Armor Class 12
Hit Points 97 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)9 (-1) 19 (+4)12 (+1)
Skills History +4, Stealth +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 11000 gp. Onyx (20 gp). Fiery yellow corundum (1600 gp). Deep green spinel (50 gp). Banded agate (8 gp). Sardonyx (20 gp). Azurite (8 gp). 1 Medium magic item.


Social Check DCs


Smoking In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man wears tattered old clothes. His orange fur is drawn into a tight pony tail with a card scrunchie. His fierce hazel eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of dire rats once and for all.

History: Smoking was born in the north. At a young age he loved to build and create. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats

Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Smoking In Shadow, Male Tabaxi Aristocrat 6
Medium (5'3") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 12 (+1)10 (+0) 14 (+2)6 (-2)
Skills Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 500 gp. Star rose quartz (30 gp). Azurite (7 gp). Black star sapphire (1600 gp). Carnelian (30 gp).


Social Check DCs


Althaea Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing a long, blue cloak. She is an epitome of beauty. Her silver hair is kept up in a ponytail inside a broad hat. She wears crescent spectacles with a black brim.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in the east her family was never financially stable. A gifted student she started as a Hunter, but she got bored and became a Adventurer. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult; and obtaining odd cultural halfling artifacts is her passion

Ideals: Joker. Bonds: Attractive, Has a crush, Adventurer, Poor, Job. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Althaea Arnuanna, Female Elf Ranger 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 4 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 7 (-2)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2900 sp.


Social Check DCs


Oriax Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a moderate pudge and is not very fit. His hair is short and purple. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He feeds upon the attention of others.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To reunite with his absent father; and he is greedy

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Rich, Family. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Oriax Pursuit, Male Tiefling Ranger 16
Medium (6'10") Tiefling, Chaotic Good (CR 16)
Armor Class 11
Hit Points 104 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)18 (+4) 14 (+2)13 (+1)
Skills Arcana +9, Insight +7
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Dwarven, Gnome
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 600 pp. Cloth of gold vestments (110 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Carved bone or ivory statuette (10 gp).


Social Check DCs


John Wheatley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a grey coat, and a wedding ring on his right hand. His chestnut hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: John wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them

History: John was born the youngest of three triplets. His first spouse was a Courier, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Disciplined. Flaws: Shy. Bonds: In love, Attractive, Family. Occupation: Seamstress

Voice: Eastern European accent

Attributes [hide]

John Wheatley, Male Human Aristocrat 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Edge In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is dressed in earthy colors with a brown and blue handkerchief worn on her left side. Her orange fur is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a small toy that she constantly fidgets with.

History: Born to a pair of adventurers, Edge grew up listening to her mother's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She is searching for what she claims is her rightful reward.

Motivation: Doesn't want to be a Merchant and was forced into it by her family; and she has passion for adventuring and risk

Flaws: Shy, Addict. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Edge In the Wind, Female Tabaxi Sorcerer 10
Medium (5'5") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 31 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 160 pp. Sard (40 gp). Amber (130 gp). Red garnet (130 gp). Aquamarine (600 gp). Onyx (40 gp). Citrine (40 gp). Golden pearl (130 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oren Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is short and brown. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. Flattery will make him almost putty in your hands.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Shy, Selfish, Disease, Insomniac. Bonds: Rich. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Oren Honeypot, Male Halfling Bard 5
Small (3'4") Halfling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 500 gp. Deep green spinel (50 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered bastard sword and tarnished club as well. His fur, while still mostly red, has prominent grey streaks. His fierce copper eyes like to dwell on things.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He uses divination through singing.

History: Kite was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Job, Adventurer, Has a crush. Occupation: Bookbinder

Voice: Mumbles to self between sentences

Attributes [hide]

Kite Of Dragons, Male Tabaxi Cleric 10
Medium (5'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 22 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 5 (-3)13 (+1) 11 (+0)15 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 1400 gp. Tiger eye turquoise (4 gp). Sard (30 gp). White opal (1200 gp). Rhodochrosite (4 gp). Aquamarine (900 gp).


Social Check DCs

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