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NPC Generator

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Advanced [show]


Breena Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is muscular with a powerful set of arms. Her blonde hair is kept up in a ponytail inside a broad hat. Her eyes, though not visible through her cowl, are green.

Personality: Overbrimming with self-confidence, Breena isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father had invested heavily in several trade routes and wanted her to inherit them. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She is content; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Mundane. Bonds: Rich, Has a crush, Immigrant. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Breena Shadowcloak, Female Gnome Sorcerer 14
Small (3'0") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 78 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Stealth +7, Survival +8
Senses Passive Perception 13
Languages Common, Gnome, Auran, Druidic
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 3000 gp. Solid gold idol (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. His red fur is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants revenge against illithids; and he feels threatened by others

Ideals: Opinionated. Flaws: Fearful, Mundane. Bonds: Family, Enemies. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Spear Of Winter, Male Tabaxi Fighter 10
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 72 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)8 (-1) 16 (+3)11 (+0)
Skills Performance +4, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 19000 sp. Peridot (50 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a blue coat with brown slacks. He is physically well-built. His hair is white and curly. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To protect his home; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Mundane. Bonds: Family, In love, Guardian. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Vonbin Torevir, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 12 (+1)4 (-3)
Skills Arcana +3, Performance -1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Gerald Shirley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a colorful flower in his black hair. His gray eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Impeccable, Persistence. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Gerald Shirley, Male Human Commoner 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Eye agate (6 gp). 1 Minor magic item.


Social Check DCs


Shava Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow armored body suit, with a simple white line shooting up and back down. She is physically well-built. Her brown hair is wavy and long. Her otherwise smooth face is marked with small tiny scars.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised in a white middle class family as the only child. Her mother was a mechanic, and taught her how to fix just about anything. She now mingles about in high society.

Motivation: To end her boredom; and she is greedy

Ideals: Persistence. Flaws: Cynical, Mundane. Bonds: Rich. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Shava Caphaxath, Female Half-Elf Bard 3
Medium (5'0") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 7 (-2)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 8
Languages Common, Elven, Infernal, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp. 1 Climber’s kit.


Social Check DCs


Radomir Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: Radomir is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he feels kind of lost in life

Flaws: Depressed, Antagonistic, Disease. Bonds: Rich, Attractive. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Radomir Stoutbridge, Male Halfling Warrior 3
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)15 (+2) 17 (+3)15 (+2)
Skills Athletics +1, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp. A roughly beaten golden orb (140 gp).


Social Check DCs


Caeldrim Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Bather. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.

History: He was raised by priests from a young age. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Religious, Mentor. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Caeldrim Coleman, Male Half-Elf Sorcerer 3
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)13 (+1) 7 (-2)9 (-1)
Skills Intimidation +1, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs


Whurbin Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries sickles. His hair is short and white. His eyes are likewise violet. His teeth are white and perfect.

Personality: He exudes charisma. He is a tour de force of persuasion. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Whurbin was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting, Optimist. Bonds: Attractive, Poor, Adventurer. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Whurbin Ungart, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 pp. Banded agate (16 gp). Onyx (60 gp).


Social Check DCs


Drusilia Iathrana, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. Her hair is golden and curly. Her violet eyes lackadaisically let the world flow into them.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born to loving parents in a slum to the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Several ex partners dislike her way of doing things and want revenge; and find a way to reverse the transformation of her brother

Flaws: Antagonistic, Secretive. Bonds: Family, Poor, Enemies. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Drusilia Iathrana, Female Elf Fighter 1
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 60 gp.


Social Check DCs

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