Fibblestib Beren, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: When he was but 4 years old his parents immigrated from the south. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his sister; and wants to raise his children well
Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Rich, Family. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Verin Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is dressed in earthy colors with a green and black handkerchief worn on her left side. Her brown hair is thinning but still full. She wears a mask on her face.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.
History: Verin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To unite with her brother; and she feels the way she acts is they only way to get by in the world
Ideals: Persistence, Impeccable. Bonds: Poor, Enemies, Adventurer, Family. Occupation: Sailor
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 500 gp. Alexandrite (500 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item.
Nala Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'6" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a feathered hat to hide her balding. She is baby faced.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She takes great joy in being the best Fortune-teller in town.
History: The child of a Priest, who enjoyed hunting, Nala was taken on many hunting expeditions. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Nala and her spouse have recently divorced.
Motivation: She has passion for adventuring and risk; and money/treasure
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Job, Nature, Adventurer. Occupation: Fortune-teller
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 18 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 6 (-2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1100 gp.
Delg Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a brown small hat and brown clothes. His hair is always cut to a buzz. His thin eyebrows rest above his beady violet eyes.
Personality: He speaks before he thinks and is too direct. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: His father raised him in a mountain cabin. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: To prove his worth to the world; and a rival would like him out of the picture
Ideals: Athletic. Flaws: Ugly, Impulsive, Insane. Bonds: Criminal record, Nature. Occupation: Shoemaker
Voice: Aggressive tone
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 8)
Armor Class 14
Hit Points 57 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 17 (+3) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1200 gp.
Nurkara Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses well, typically a more casual-formal manner. Her golden hair, when down, is lengthy. Her green eyes dart from person to person.
Personality: While she acts the brute, she is far gentler than she would appear. She is harsh and unforgiving.
History: From birth she was tutored by a cruel and relentless mentor. Her family was turned out during the war. She and her family wandered south to less war torn lands. After a long history of fighting, Nurkara and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Attractive, Mentor. Occupation: Detective
Voice: Booming voice
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 600 sp.
Myathethil Burrows, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries a battered crossbow and tarnished morningstar as well. Her auburn hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the north to a Stableman, Myathethil learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She's also a talented Crown-heir, but doesn't like to broadcast it.
Motivation: To be a Crown-heir again; and further expansion of business
Ideals: Fighting, Optimist. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Stableman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 30000 cp. Citrine (80 gp).
Curran Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop hair cut. He is baby faced.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Mayor.
Motivation: Wants his loneliness to end; and expand his business
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Mayor
Voice: Raspy
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 39 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 170 pp. Large well-done wool tapestry (200 gp). A roughly beaten golden orb (100 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item.
Silaqui Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a clover on it. Her black hair has been sun bleached extensively. Her gray eyes dart from person to person.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Silaqui is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born a particularly ugly child, much to the horror of her parents. She was an apprentice working in her mother's forge. Due to her spouse's obsession with being a Performer they were divorced and she won custody of their son. She worked as a Laborer, and she later adopted a second son.
Motivation: Regain custody of her son; and to reunite with her absent mother
Flaws: Disease, Ugly. Bonds: Family, Job, Rich. Occupation: Laborer
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp. 1 Darkwood Buckler.
Ekk Home, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a well pressed and immaculate suit (or dress). Her silver hair is matted, messy, and big. She has green eyes and a white hat with a brown feather.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Sold as a small child to a wizard, Ekk was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ekk liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the south; and she has a crush on the local carter
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Shepherd
Voice: Slurs words
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
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