Eran Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears skinny pants and wears a white and black robe with the hood down. She has wavy blonde hair. Her eyes are a pleasant blue.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is obsessed with her god.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and she feels threatened by others
Ideals: Joker. Flaws: Mundane, Fearful. Bonds: Religious, Criminal record. Occupation: Spy
Voice: Dutch accent
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 8 (-1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 80 gp.
Mozikth Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His crest is gold and curly. He wears large thick round spectacles.
Personality: His tongue was cut out and he uses sign language. He is harsh and unforgiving.
History: Mozikth was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Mozikth and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Adventurer. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
Dynamic Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'8", this man dresses well, typically a more casual-formal manner. His fur is white and curly. His eyes are a pleasant copper.
Personality: Dynamic speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the south. Dynamic abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the south, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Impeccable, Joker. Bonds: Attractive, Immigrant, Adventurer. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 15 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 2000 gp.
Dariff Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is typically in her Fisher uniform. She wears her black hair up in a very large beehive style do. She has blue eyes and a grey hat with a black feather.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: The child of northern immigrants she idolized her mother. Like her mother and her brother before her, after school she went straight into learning to become a Fisher. She's also a talented Dyer, but doesn't like to broadcast it.
Motivation: A rival would like her out of the picture.
Ideals: Justice. Flaws: Depressed. Bonds: Job, Criminal record, Immigrant. Occupation: Fisher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon.
Kaladan Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. His rusty crest is heavily combed to the right. His eyes are a pleasant gold.
Personality: Prone to second guessing himself, he comes off as nervous. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he has money and likes to spend it
Flaws: Shy, Forgetful. Bonds: Slave, Rich, Enemies. Occupation: Layabout
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 8)
Armor Class 11
Hit Points 70 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 120 pp.
Ilga Darlington, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her sickle, and she perpetually has her sickle ready. Her black hair is cut jaggedly and amateurishly. She has hazel eyes.
Personality: This woman loves singing and to teach people singing more than just about anything. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: A powerful wizard made her what she is. She moved from fad to fad and when she turned 15 she discovered singing. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ilga fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Fighting, Artistic. Bonds: Religious, Mentor. Occupation: Beggar
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Giant, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Darkwood Buckler.
Havilar Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing a long, green, dusty cloak. Her crest is copper and very short. She has gleaming, smiling gold eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. Energy wise she seems alert and responsive.
History: The child of a Stableman, who enjoyed hunting, Havilar was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She loathes her own lifestyle; and sabotage a competitor
Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Nature, Job. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 80 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1000 gp.
Baggi Langston, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is typically in her Cook uniform. She has styled her blonde hair well, parting it to the left. Her violet eyes dart from person to person to random spaces in the air.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Baggi was raised in a hard working conservative environment. When Baggi reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to trick people and travel the world for free.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Justice. Flaws: Disease. Bonds: Job, Military, Criminal record. Occupation: Cook
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 19000 sp. 2 Tanglefoot bags.
Bork York, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He carries a battered club and tarnished morningstar as well. His brown hair is heavily combed to the right. His face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Bork's homeland. Bork decided to take the middle way and become a bodyguard. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Immigrant, Nature, Adventurer. Occupation: Painter
Voice: Squeaky
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!