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NPC Generator

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Advanced [show]


Merihim Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His long black hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Insane. Occupation: Mason

Voice: American accent

Attributes [hide]

Merihim Ennui, Male Tiefling Bard 3
Medium (5'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 15000 cp.


Social Check DCs


Dynamic In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest, and carries daggers. She wears a feathered hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She works hard and plays hard.

History: Dynamic was raised in a hard working conservative environment. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has worked as a Fisher like her mother before her.

Motivation: Marry her brother to traveling adventurers; and to unite with her brother

Ideals: Fighting, Gifted. Flaws: Hedonist, Insane. Bonds: Job, Family. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dynamic In the Morning, Female Tabaxi Paladin 7
Medium (5'8") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)8 (-1) 8 (-1)18 (+4)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp. Malachite (4 gp). Coral (90 gp). Red spinel (90 gp).


Social Check DCs


Dimble Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He wears tight fitting clothing which further accentuates his frame. His hair is short and blonde. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of southern immigrants he idolized his mother. In his 10th year, his parents were killed by a gnolls raid, leaving Dimble alone in the world. After a stint in an orphanage, he was adopted. He left for the south, certain he would find work there.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant, Enemies. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Dimble Garrick, Male Gnome Rogue 6
Small (3'4") Gnome, True Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Terran, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ekemon Fright, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are a pleasant white.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Ekemon grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Greedy, Depressed. Bonds: In love, Adventurer. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Ekemon Fright, Male Tiefling Monk 2
Medium (6'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 12 (+1)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp.


Social Check DCs


Fargas Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly daggers and shortbows. He has blonde hair. His violet unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Fletcher, who enjoyed hunting, Fargas was taken on many hunting expeditions. His father was a soldier and died while he was still young. Fargas was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Disease. Bonds: Criminal record, Guardian, Nature, Military. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Fargas Warmwater, Male Halfling Ranger 3
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Patrick Kelsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in brown turtlenecks beneath a yellow coat with red slacks. His blonde hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Patrick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Patrick's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Miner again; and expand his business

Ideals: Gifted. Flaws: Antagonistic, Mundane, Shy. Bonds: Job. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Patrick Kelsey, Male Human Monk 10
Medium (5'2") Human, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)18 (+4) 14 (+2)14 (+2)
Skills Intimidation +6, Medicine +6
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Celestial, Goblin
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2200 gp. Obsidian (5 gp). Black pearl (700 gp). Blue sapphire (800 gp). Banded agate (5 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dell Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She is bristling with hidden weapons, mostly lances and morningstars. Her long chestnut hair reaches down to her waist. Her ears are large.

Personality: Abrasive and pushy, she has a hard time making friends. She is lazy and tries to find solutions quickly.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dell fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Ugly, Antagonistic, Lazy. Bonds: Criminal record. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Dell Brushgather, Female Halfling Monk 4
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Athletics +1
Senses Passive Perception 11
Languages Common, Halfling, Elven, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Gold music box (1000 gp). An abacus with copper, silver and gold markers (180 gp). Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs


Zykroff Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a green collared shirt and yellow skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She keeps her black crest in a flapper bob. Her red eyes have a joyful gleam in them most of the time.

Personality: She dislikes all the random violence that takes place in the south. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Zykroff was born in the south. At a young age she loved to build and create. A gifted student she started as a Bowyer, but she got bored and became a Scribe. She has drifted from career to career and currently works as a Scribe.

Motivation: Her religion dominates her actions; and wants to open a new tavern

Ideals: Pacifist, Persistence. Bonds: Attractive, Job, Religious. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zykroff Mystan, Female Dragonborn Bard 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)17 (+3) 11 (+0)17 (+3)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 10
Languages Common, Undercommon, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp.


Social Check DCs


Windy Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long beige fur is drawn into a two foot long braid. His eyes are blue and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A true patriot, Windy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Windy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Windy Treat, Male Tabaxi Barbarian 8
Medium (5'0") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 74 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Insight +3, Performance +3
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 6000 sp. Peridot (70 gp).


Social Check DCs

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