Tervaround Reese, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'0". She wears a robe, a symbol of the sun god around her neck, and a glaive on her belt, and her gloved hand is found clutching a glaive. She has no hair. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is irascible and easily irritated. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in the north, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tervaround fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Ruler
Voice: Rolls R's
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp.
Verna Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears dark leathers with embroidery. Beneath her clothing is a huge mess of scar tissue. She has no hair. Her thin eyebrows rest above her beady amber eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Verna was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes; and she is currently in port desperately looking for someone to get her out
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Performer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. Moss agate (7 gp). Star rose quartz (30 gp). Jade (100 gp). White pearl (100 gp). 1 Minor magic item.
Rose Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears an entirely red suit with black socks and a vest with buckled shoes. Beneath her clothing is a huge mess of scar tissue. Her white hair is well kept. Her fierce blue eyes like to dwell on things.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with unlife at a very young age, Rose has worked very hard to control her curse. She now mingles about in high society.
Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it
Ideals: Optimist, Opinionated. Flaws: Disease. Bonds: Slave, Rich. Occupation: Tailor
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 16
Hit Points 16 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 20 (+5) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 300 gp.
Ildrex Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy bronze crest. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a hunchback. His crest is bronze and very short. He has several tiny opal earrings on each ear.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is harsh and unforgiving.
History: Born in the west to a Adventurer, Ildrex learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Adventurer
Voice: Whispers
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Terran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
Possessions: 200 gp. Fire opal pendant on a fine gold chain (1000 gp). Old masterpiece painting (1000 gp). A small bag of saffron. (30 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item.
Makaria Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a wide-brimmed hat to cover her moderate length purple hair. Her black eyes lackadaisically let the world flow into them.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Energy wise she seems alert and responsive.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Joker, Professionalism. Bonds: Rich, Debt, Adventurer. Occupation: Body Guard
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp.
Rosamund Southey, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fighting clothing, which leaves very little to the imagination. Her silver hair is wavy and long. Her eyes are a pleasant brown.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rosamund fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Religious, Enemies. Occupation: Barrister
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1000 sp.
Eridred Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blonde hair is cut short with large spiked bangs in the front. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Eridred is combative with any and all who dare try her patience in the slightest.
History: She was born into a rich family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Joker, Justice. Bonds: Rich, Attractive. Occupation: Adventurer
Voice: Australian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 81 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 |
Possessions: 3000 gp. Blue star sapphire (900 gp). Chrysoprase (60 gp). Pink pearl (140 gp). Amethyst (140 gp). Jet (140 gp). Carnelian (60 gp). Jasper (60 gp). Peridot (60 gp).
Gillyd Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She very much looks the part of a Spice Merchant. She has a long white ponytail with little hanging trinkets. She wears an eyepatch.
Personality: Calm and collected, she is a well trained Spice Merchant. She enjoys reading and quiet.
History: Sold as a small child to a slaver, Gillyd was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Mentor, Family. Occupation: Spice Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 58 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 2000 gp. Gold dragon comb with red garnet eye (1200 gp). Silver chalice with lapis lazuli gems (130 gp). Brass mug with jade inlays (600 gp). Jeweled electrum ring (5000 gp). Silver comb with moonstones (1000 gp).
Theriatis Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears a weathered and beat up set of banded mail beneath an oversized violet coat. His left hand appears badly burned and disfigured. He has a very tight haircut. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a Navigator, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Optimist. Bonds: Has a crush, Poor. Occupation: Painter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 9 (-1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 500 sp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

