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NPC Generator

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Advanced [show]


Bundrigo Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.

History: The child of eastern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his sister recently and the two have been together since.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Flaws: Disease. Bonds: Religious, Immigrant, Family. Occupation: Gardener

Voice: German accent

Attributes [hide]

Bundrigo Kettlewhistle, Male Halfling Bard 3
Small (3'4") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 12 (+1)18 (+4)
Skills Performance +6, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Akmen Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a fine chain shirt which he covers with black colored cloaks and clothing and is in decent physical shape. His red hair is still thick. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: To get a good night's sleep; and money/treasure

Flaws: Addict, Shy, Disease, Insomniac. Bonds: Rich. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Akmen Hurt, Male Tiefling Ranger 8
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 19 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)17 (+3) 14 (+2)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1600 gp. Amber (80 gp). Violet garnet (300 gp). Chrysoberyl (80 gp). Blue quartz (14 gp).


Social Check DCs


Jane Presley, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'8" and is wearing the road beaten gear of a warrior. Her left hand appears badly burned and disfigured. Her red hair, when down, is lengthy. She wears an eyepatch.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. The war was a terrible time for her, and Jane does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in a small village she learned the ways of the warrior from her father. At a young age her father died while driving off some gnolls. Her mother being the stubborn sort decided to stay and helped train her in hammer use. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Jane was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Enemies, Military. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Jane Presley, Female Human Monk 7
Medium (4'8") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 600 gp. Deep blue spinel (700 gp). Violet garnet (700 gp). Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Furrele Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a large green jacket. She is physically well-built. She sports a flattop crest cut. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She feeds upon the attention of others.

History: She was born at the edge of vast forest. Furrele abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: Her religion dominates her actions; and to reunite with her old friends

Bonds: Nature, Attractive, Adventurer, Religious. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Furrele Raghthroknaar, Female Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 11 (+0)8 (-1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1900 sp.


Social Check DCs


Emerald Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red fur. He wears a brown tunic with white highlights, and long red pants that bunch up around his shoes. He has a hunchback. His red fur is lengthy. He has amber eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is harsh and unforgiving.

History: Emerald was raised in a hard working conservative environment. A gifted student he started as a Mortician, but he got bored and became a Sage. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Religious. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Emerald Shoe, Male Tabaxi Adept 9
Medium (6'6") Tabaxi, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 30 pp. Brown-green garnet (60 gp). Golden yellow topaz (600 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Windsor, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She keeps her golden hair in a pixie cut. She wears an eyepatch.

Personality: She can speak with the recently deceased. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Navigator soon after.

Motivation: To be a Spice Merchant again; and balancing her hectic life and new navigator responsibilities is difficult

Ideals: Fighting, Gifted, Joker, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Agatha Windsor, Female Human Bard 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)9 (-1) 7 (-2)15 (+2)
Skills Stealth +1, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Avelina Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. She wears a deerstalker hat to cover her moderate length red hair. She tend to wears goggles to shield her eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She uses divination through singing.

History: She was born to a criminal king-pin and mafia family Her mother took her hunting and taught her how to get in the mind of other creatures. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac.

Ideals: Optimist, Gifted. Bonds: Poor, Criminal record, Nature. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Avelina Eastaughffe, Female Human Aristocrat 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +1, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4

Possessions: 90 gp. Silver pearl (80 gp).


Social Check DCs


Abalaba Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She prefers to wear blue pants and tee shirts. She is an epitome of beauty. Her black hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She speaks before she thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Abalaba studied abroad. Over the years she perfected her riding and shooting skills. She was granted divine powers by her dying brother.

Motivation: To prove her worth to the world; and to reunite with her old friends

Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Abalaba Nucklestamp, Female Gnome Sorcerer 6
Small (3'2") Gnome, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)14 (+2) 7 (-2)11 (+0)
Skills Medicine +1, Performance +3
Senses Passive Perception 8
Languages Common, Gnome, Orc, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: Star rose quartz (40 gp).


Social Check DCs


Eleanor Rodney, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears bulky brown painted plate armor. She has done her best to style her black hair to look like a famous performer. Her fierce gray eyes like to dwell on things.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is obsessed with her god.

History: Eleanor lived on a farm with her father, near the main road leading to a nearby town. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eleanor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Religious, Family. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Eleanor Rodney, Female Human Fighter 7
Medium (5'0") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)17 (+3) 10 (+0)14 (+2)
Skills Athletics +4, Religion +6
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6

Possessions: 40 pp.


Social Check DCs

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