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NPC Generator

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Advanced [show]


Cairn Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his black hair down. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his brother to traveling adventurers; and money/treasure

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Rich, Family. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Cairn Sorrow, Male Tiefling Commoner 14
Medium (6'1") Tiefling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 56 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Intimidation +8, Performance +8
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3

Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean violet cloak covering his clean studded leather. His white hair is braided into rings. He has gleaming, smiling brown eyes.

Personality: Eccentric and domineering, Aramil will drive conversation. Aramil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Extrovert, Logical. Flaws: Hedonist. Bonds: Rich. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Aramil Fidget, Male Half-Elf Commoner 6
Medium (4'9") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)13 (+1) 14 (+2)8 (-1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp. Bloodstone (80 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hoshgrish Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple black robe with white stripes complete with hood. His hair, while still mostly brown, has prominent grey streaks. His eyes are likewise green. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Unemployed profession.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He struck the Barber job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Poor. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Hoshgrish Vance, Male Half-Orc Aristocrat 7
Medium (5'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)16 (+3) 15 (+2)14 (+2)
Skills Arcana +6, Deception +5
Senses Passive Perception 12
Languages Common, Orc, Aquan, Celestial, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 500 gp. A miniature golden chest with tiny emeralds lining the top (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Donella Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. Her hair is brown, silky, and of moderate length. Her skin is flawless and her green eyes scan people very quickly.

Personality: Prone to second guessing herself, she comes off as nervous. She plays an instrument quite well.

History: She served in the navy to pay for her family's outstanding loans. She has chosen to use the inheritance that was left to her frivolously. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Attractive, Military. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Donella Maekkelferce, Female Gnome Expert 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)7 (-2) 11 (+0)16 (+3)
Skills Athletics +4, Investigation +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. Malachite (6 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Iolite (60 gp). 1 Good lock.


Social Check DCs


Jocelyn Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. He wears a colorful flower in his white hair. He has several tiny jet earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a font of random trivia from the lore and stories he has discovered

History: Jocelyn was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Jocelyn Mitchell, Male Half-Elf Monk 13
Medium (5'9") Half-Elf, Lawful Good (CR 13)
Armor Class 9
Hit Points 79 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Arcana +6, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Infernal
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1

Possessions: 3000 gp. Jade (130 gp). Black pearl (1300 gp). Citrine (20 gp). Golden yellow topaz (1300 gp). White pearl (130 gp). Chalcedony (20 gp). Malachite (7 gp). Silver pearl (130 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rohesia York, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She very much looks the part of a Sellsword. Her auburn hair is kept up in a ponytail inside a broad hat. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She can speak with the recently deceased. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Rohesia is combative with any and all who dare try her patience in the slightest.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the east was not economically sound they moved to her current location. She became a Sellsword soon after.

Motivation: To be a Locksmith again.

Ideals: Gifted, Justice. Bonds: Job, Rich, Immigrant. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rohesia York, Female Human Druid 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)14 (+2) 17 (+3)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 15000 cp. Red garnet (110 gp). Azurite (5 gp).


Social Check DCs


Eldeth Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'10". She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has no hair. She wears large thick round spectacles.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Optimist, Gifted. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Eldeth Helcral, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)16 (+3) 12 (+1)11 (+0)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Terran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Brown-green garnet (100 gp). Rock crystal (80 gp). Golden pearl (100 gp). 1 Breastplate.


Social Check DCs


Frederick Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of his god on his torso. He carries a battered spear and tarnished lance as well. His moppish black hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: Frederick wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He enjoys reading and quiet.

History: Gifted from a young age, Frederick studied abroad. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was granted martial powers by his dying brother.

Motivation: To share knowledge with the world; and he has decided he is irredeemable

Ideals: Fighting, Disciplined, Logical, Gifted. Bonds: Criminal record. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Frederick Reed, Male Human Adept 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)8 (-1) 16 (+3)9 (-1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 60 gp.


Social Check DCs


Greeba Rayden, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears white trousers with violet and red striped suspenders. She wears various colorful collared shirts. Her whole body is exceptionally muscular. Her auburn hair is braided into rings. Her eyes, though not visible through her cowl, are gray.

Personality: She is a hateful person. She taunts others and blames them for her problems. Her job bores her to no end. She has decided to make it more interesting.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Greeba Rayden, Female Half-Orc Adept 7
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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