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NPC Generator

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Advanced [show]


Malquis Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is long and white with streaks of silver, and is pulled back with small tan clips. Her gray eyes dart from person to person to random spaces in the air.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Malquis was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: To be a Interpreter again; and seeks redemption

Ideals: Justice, Fighting. Bonds: Poor, Criminal record, Job. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Malquis Ostoroth, Female Elf Warlock 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Tatyan Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a robe, a symbol of the four houses of cards around her neck, and a sickle on her belt. Her whole body is exceptionally muscular. Her scarlet crest is unkempt and raggedy. Her gold unseeing eyes seem to look past you.

Personality: While she acts the brute, she is far gentler than she would appear. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Tatyan has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Immigrant, Poor. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Tatyan Ophinshtalajiir, Female Dragonborn Adept 9
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 1400 gp. Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tiaathque Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars. She is portly but not overly obese. She wears a small hat to cover her moderate length black hair. Her violet unseeing eyes seem to look past you.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a ruthless business woman, a trait she acquired from her father.

History: She was born to a pair of big game hunters, but was frequently ill as a child. One day when Tiaathque was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Tiaathque was heart-stricken from the event, and her mother started working long hours to provde for them. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of her daughter.

Ideals: Joker, Entrepeneur. Flaws: Disease, PTSD. Bonds: Family. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Tiaathque Arnuanna, Female Elf Expert 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Pink pearl (110 gp). Tiger eye turquoise (13 gp). 1 Everburning torch. 4 Holy water. 1 Everburning torch.


Social Check DCs


Zepar Still, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is physically well-built. He keeps his brown hair in a pixie cut. His gold eyes dart from person to person.

Personality: Zepar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. As long as the job gets done he does not care how it got done.

History: He is a Doppelganger in disguise. His father was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Artistic, Professionalism, Persistence. Bonds: Adventurer, Religious. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Zepar Still, Male Tiefling Ranger 8
Medium (6'6") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 10 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Large well-done wool tapestry (300 gp). Solid gold idol (700 gp).


Social Check DCs


Millicent Tenley, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears brown leather gloves, a brown jacket, and tight pants, she is not a threatening figure. Her hair is cut close to her head. She has gleaming, smiling hazel eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Millicent enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Like her mother and her brother before her, after school she went straight into learning to become a Spice Merchant. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants nothing more than to rejoin the army; and further expansion of business

Flaws: Sensitive, Hedonist, Antagonistic. Bonds: Job, Military. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Millicent Tenley, Female Human Monk 11
Medium (5'2") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 49 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 7 (-2)11 (+0)
Skills Nature +5, Survival +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 27000 sp. Smoky quartz (70 gp). Hematite (4 gp). Violet garnet (200 gp). Blue star sapphire (1400 gp). Fire opal (1400 gp). White pearl (140 gp). Blue-white diamond (6000 gp). Malachite (4 gp).


Social Check DCs


Geoffrey Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a yellow cloak and cross-gartered green stockings. His silver hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.

History: Gifted from a young age, Geoffrey studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Job, Military. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Geoffrey Floshem, Male Half-Elf Warrior 3
Medium (5'6") Half-Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)12 (+1) 15 (+2)9 (-1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Geoffrey Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is drawn into a tight pony tail with a dagger scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Money/treasure; and a rival would like him out of the picture

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Geoffrey Stapleton, Male Human Bard 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 5 (-3)14 (+2) 13 (+1)10 (+0)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 40 gp.


Social Check DCs


Rendar Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is bald on top and has large silver tufts of hair around his ears. He has hazel eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and he seems to be bored by most things

Ideals: Optimist, Gifted, Athletic. Flaws: Ugly, Mundane. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Rendar Denholm, Male Half-Orc Rogue 1
Medium (5'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. Brass mug with jade inlays (300 gp).


Social Check DCs


Kerkad Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He carries a battered club and tarnished lance as well. His silver crest is lengthy and is close to two feet long. His half smiles and red eyes are beguiling and draw you in.

Personality: Kerkad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Kerkad has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Pacifist. Flaws: Disease. Bonds: Attractive. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kerkad Ophinshtalajiir, Male Dragonborn Wizard 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 900 gp.


Social Check DCs

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