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NPC Generator

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Advanced [show]


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries morningstars. He wears a small hat to cover his moderate length gray fur. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Energy wise he seems alert and responsive.

History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism, Entrepeneur. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Moon In the Wind, Male Tabaxi Warrior 2
Medium (6'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Gerald Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He loves telling others what to do and how they should feel about things. He is able to make almost anything out of random pieces of junk.

History: He got into the Spy business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He inherited the family business which he has now maintained for 12 years.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Gerald Wasanthi, Male Half-Elf Druid 11
Medium (5'7") Half-Elf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 30 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)19 (+4) 10 (+0)15 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Dwarven, Auran, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2100 gp. Hematite (7 gp). Smoky quartz (40 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Havilar Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'4" and dresses well, typically a more casual-formal manner. Her left hand appears badly burned and disfigured. She has dyed her greying rusty crest a little too much giving a sharp rusty color. Her gold eyes dart from person to person to random spaces in the air.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She was born in the west, but her parents moved at a very young age to the east. Through the years after Havilar was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Havilar's father didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.

Motivation: To settle down with her crush.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Havilar Turnuroth, Female Dragonborn Ranger 9
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)6 (-2) 4 (-3)19 (+4)
Skills History +1, Survival +0
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fistula Ramsey, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 6'3". She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her auburn hair is heavily combed to the right. Her violet eyes peer out from beneath her small white hat.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Fistula is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a Baker, her father struggled to pay the bills. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Sailor and was forced into it by her family; and wants to raise her children well

Ideals: Passionate. Bonds: Family, Poor, Debt. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Fistula Ramsey, Female Half-Orc Cleric 2
Medium (6'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 8 (-1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp.


Social Check DCs


Zykroff Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a shortspear on her belt. She keeps her silver crest in a pixie cut. She has several tiny topaz earrings on each ear.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now spends her time doing works of charity.

Motivation: She is greedy.

Ideals: Fighting, Philantrophist, Artistic. Flaws: Sensitive. Bonds: Rich. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Zykroff Ebynichtomonis, Female Dragonborn Bard 4
Medium (6'2") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 8 (-1)18 (+4)
Skills Investigation +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. Lapis lazuli (11 gp). Bloodstone (70 gp). Smoky quartz (70 gp). 1 Minor magic item.


Social Check DCs


Fallond Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears silk and lounges about seductively. His tied-back hair is red. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. Through the years after Fallond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Fallond's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Fallond and his spouse have recently divorced.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Antagonistic, Impulsive, Disease. Bonds: Attractive. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Fallond Aranore, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 8 (-1)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Draconic, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 9000 cp. 1 Half-Plate.


Social Check DCs


Trey Hailey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a golden handlebar mustache and slicked back golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality; and obtaining odd cultural elven artifacts is his passion

Ideals: Persistence. Bonds: Guardian, Adventurer, Slave. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Trey Hailey, Male Human Rogue 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)7 (-2) 7 (-2)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp. Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Theodoric Ashley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a perfectly clean shirt and pair of pants. His chestnut hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Bonds: Attractive, Religious, Rich, In love. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Theodoric Ashley, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Athletics +5, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. Hematite (10 gp). 1 Darkwood Buckler.


Social Check DCs


Gerbo Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'8". He wears silk and lounges about seductively. He has shaved his head bald. This gray eyed southerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Glassblower, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Optimist. Bonds: Attractive, Poor. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Gerbo Albaratie, Male Gnome Warlock 10
Small (3'8") Gnome, Lawful Good (CR 10)
Armor Class 11
Hit Points 66 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 230 pp. Zircon (50 gp). Rose (50 gp). Tiger eye turquoise (9 gp). Eye agate (9 gp). Chrysoprase (50 gp). Rhodochrosite (9 gp).


Social Check DCs

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