Lone Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dark leathers with embroidery. Her yellow fur is matted, messy, and big. Her eyes are a pleasant green.
Personality: Lone is depressed about a lot of things. She tends to be a nihilist. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born to a Guard, her father struggled to pay the bills. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Guard again.
Flaws: Ugly, Depressed, Shy, PTSD. Bonds: Poor. Occupation: Armorer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Elven, Gnome, Aquan
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 200 gp. Black star sapphire (600 gp). Hematite (7 gp). Silver pearl (150 gp). Black star sapphire (600 gp). Jasper (60 gp).
Dalaba Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and is wearing the road beaten gear of a warrior. She has styled her silver hair well, parting it to the right. Her violet eyes peer out from beneath her Stetson tan hat.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born on a small isolated farm. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalaba fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is greedy; and money/treasure
Ideals: Fighting, Artistic. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Armorer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 13000 cp.
Traulam Lepus, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear violet tank tops with tan skirt. Her brown hair is cut jaggedly and amateurishly. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Traulam is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was raised in a white middle class family as the only child. Brilliant and gifted she never wanted to apply herself. She then took over the family business and is one of the better Barrister for hire.
Motivation: Further expansion of business.
Ideals: Extrovert, Gifted. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Barrister
Voice: Timid voice
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 4)
Armor Class 8
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Mogg Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears black leather gloves, a black jacket, and tight pants. His golden hair is kept up in a ponytail inside a deerstalker hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Eccentric and domineering, Mogg will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He wants revenge against giants; and he is compelled to act according to his religious beliefs
Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies, Military, Religious. Occupation: Banker
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 500 gp. Malachite (12 gp). Malachite (12 gp). Alexandrite (1200 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vrondiss Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a black tunic with blue highlights, and long violet pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized opal on his right hand. His black crest is braided into rings. He wears a mask on his face.
Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his father. When Vrondiss reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and expand his business
Ideals: Fighting. Bonds: Rich, Job, In love, Military, Debt. Occupation: Apothecary
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Abyssal, Terran, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 340 gp.
Katherine Rayden, Female Human [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a grey cloak and cross-gartered brown stockings. Her whole body is exceptionally muscular. She wears a small hat to cover her moderate length blonde hair. She has violet eyes and a grey hat with a brown feather.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was always a brilliant, if unscrupulous mind. From there she went from mercenary job to mercenary job. She moves from town to town, unable to find a place to settle.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Guard
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 4000 cp. Rhodochrosite (4 gp).
Megren Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her red crest in a flapper bob. She is very pretty but has cold, dead eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Megren was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Megren abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: To share knowledge with the world; and she has passion for adventuring and risk
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Bellfounder
Voice: Posh accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 37 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 600 gp. Obsidian (8 gp). Moss agate (8 gp). Red garnet (140 gp). Emerald (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ernest Acton, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His skin is also unnaturally pale. His head has been shaved. His eyes are likewise violet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the east. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, Antagonistic. Bonds: Slave, Immigrant, Enemies. Occupation: Scribe
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 69 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2700 gp. Alexandrite (300 gp).
Zook Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His hair is black, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Zook was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people
Ideals: Fighting. Flaws: Racist. Bonds: Immigrant, Attractive. Occupation: Banker
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!
