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NPC Generator

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Advanced [show]


Jasmine Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this woman is well dressed, but even with her fine clothing she looks run-down. She has a very tight haircut. Her gray eyes have a joyful gleam in them most of the time.

Personality: She has always had a great fascination with Dwarven culture. She is skeptical of what others tell her and is slow to trust.

History: The child of a Tanner, who enjoyed hunting, Jasmine was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jasmine took refuge in the ruined castle and found the beat up shield and armor she uses now. She left for the south, certain she would find work there.

Motivation: To pay off her debts; and a strong sense of loyalty to dwarven people

Flaws: Racist, Shy. Bonds: Nature, Immigrant, Debt. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Jasmine Glenfellow, Female Halfling Warrior 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Claira Drover, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and is dressed in earthy colors with a violet and blue handkerchief worn on her left side. Her Stetson hat is riddled with cuts and holes. She has brown eyes and a violet hat with a blue feather.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She receives visions of the future at random moments

History: She was raised in a white middle class family as the only child. She was an apprentice working in her father's forge. She struck the Masseuse job and began her own company from there.

Motivation: She has money and likes to spend it; and she seems to be bored by most things

Ideals: Optimist, Gifted. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Claira Drover, Female Half-Elf Wizard 15
Medium (5'4") Half-Elf, True Neutral (CR 15)
Armor Class 10
Hit Points 11 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)10 (+0) 16 (+3)12 (+1)
Skills History +5, Medicine +8
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 6000 gp. Black pearl (200 gp). Chrysoprase (80 gp). Amethyst (150 gp). Freshwater pearl (15 gp). Blue quartz (15 gp). Red garnet (150 gp). Moss agate (15 gp). Amber (150 gp). Hematite (15 gp). Chrysoberyl (150 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyxrin Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'3". She wears skinny pants and wears a green and blue robe with the hood down, and her gloved hand is found clutching a quarterstaff. She has green crest. Her ears are large.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She invites people to come help in her community garden.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the south was not economically sound they moved to her current location. She used her abilities to travel the world and help people.

Motivation: She seems to be bored by most things.

Ideals: Justice, Philantrophist. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pyxrin Chumbyxirinnish, Female Dragonborn Bard 8
Medium (6'3") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 100 pp.


Social Check DCs


Darrow Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. His black hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Insane, Shy. Bonds: Criminal record, Attractive. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Darrow Stonebridge, Male Halfling Adept 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)6 (-2) 17 (+3)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Lorilla Reese, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She prefers to wear blue clothing when she does not wear armor. She has styled her blonde hair well, parting it to the left. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She snorts whenever she laughs or is feeling confident. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is wracked by social anxiety; and doesn't want to be a spy and was forced into it by her family

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Family, Adventurer. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lorilla Reese, Female Gnome Expert 5
Small (3'3") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Chalcedony (30 gp). Azurite (13 gp). Blue quartz (13 gp). Moss agate (13 gp). 1 Bullseye lantern. 1 Silver holy symbol. 1 Climber’s kit.


Social Check DCs


Quespa Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze, she is not a threatening figure. Her copper crest is drawn into a tight pony tail with a card scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Quespa and her spouse have recently divorced.

Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Quespa Turnuroth, Female Dragonborn Adept 4
Medium (6'4") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)8 (-1) 14 (+2)19 (+4)
Skills Athletics +6, Deception +6
Senses Passive Perception 12
Languages
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Golden yellow topaz (600 gp). Blue quartz (9 gp). Lapis lazuli (9 gp).


Social Check DCs


Numba Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She very much looks the part of a Spy. She has a moderate pudge and is not very fit. With wild black hair. Her violet eyes are passionate and lively.

Personality: She is witty, but her monotone delivery comes off as unnerving She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: The child of northern immigrants she idolized her mother. She found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's also a talented Miller, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Spy responsibilities is difficult; and she has comitted a past crime that haunts her to this day

Ideals: Joker. Bonds: Job, Criminal record, Immigrant, Adventurer. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Numba Horcusporcus, Female Gnome Warrior 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 15
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +3

Possessions: 30 pp. Banded agate (10 gp). Golden pearl (90 gp).


Social Check DCs


Uraim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his auburn hair well, parting it to the right. His eyes are likewise brown.

Personality: He dislikes all the random violence that takes place in the west. He is frequently practicing swordplay.

History: He comes from a rich western family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and wants to raise his children well

Ideals: Pacifist, Optimist. Flaws: Ugly. Bonds: Military, Rich, Family. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Uraim Strakeln, Male Dwarf Paladin 7
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 13
Hit Points 63 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)14 (+2) 6 (-2)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp). Old masterpiece painting (2400 gp). 1 Minor magic item.


Social Check DCs


Left-Handed In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His brown fur is braided into rings. His hazel eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Left-Handed abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Logical. Flaws: Emotional. Bonds: Military, Adventurer. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Left-Handed In the Wind, Male Tabaxi Druid 6
Medium (6'1") Tabaxi, Neutral Good (CR 6)
Armor Class 9
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 100 pp.


Social Check DCs

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