Jarana Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time, and her gloved hand is found clutching a shield. With bright silver hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: Always inclined to offer people food she seems plenty friendly. She is a very good compulsive liar and kleptomaniac.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Soapmaker
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 57 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Ignan, Druidic, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +7
Possessions: 1500 gp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). Old masterpiece painting (1400 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.
Valanthe Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She wears blue painted combat armor at almost all times. She is physically well-built. Her red hair is styled in orderly dreadlocks. This blue eyed southerner is not easily forgotten.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She plays an instrument quite well.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a soldier and died while she was still young. Valanthe was left her father's suit of armor and trained in its use and care. After a long history of fighting, Valanthe and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Military. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 57 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +5
Possessions: 3000 gp. Chrysoberyl (150 gp). Peridot (80 gp). Violet garnet (500 gp). Rich purple corundum (1600 gp). Black pearl (500 gp). Zircon (80 gp). Banded agate (7 gp). Azurite (7 gp). Hematite (7 gp). Hematite (7 gp). Moss agate (7 gp). 1 Medium magic item.
Yvonne Hale, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many tan ritualistic tattoos. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She wears her chestnut hair down. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Prone to second guessing herself, she comes off as nervous. She feeds upon the attention of others.
History: She was born in a small mountains village. After coming to the age of reason, Yvonne took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants revenge against brigands.
Ideals: Gifted. Flaws: Addict, Shy. Bonds: Attractive, Nature. Occupation: Barber
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 61 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Gnoll, Giant
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 250 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theirastra Floshem, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is typically in her Ruler uniform. Her chestnut hair is styled in orderly dreadlocks. She wears a mask on her face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has worked as a Ruler like her mother before her.
Motivation: Balancing her hectic life and new Ruler responsibilities is difficult; and further expansion of business
Ideals: Gifted, Impeccable. Flaws: Antagonistic, Secretive. Bonds: Job. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1000 sp.
Ar-Pratu Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is generally shirtless and showing off his tattooed chest. He has a golden handlebar mustache and slicked back golden hair. His eyes are gray and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.
History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He now owns his own business.
Motivation: He is unsatisfied with his job; and he has decided he is irredeemable
Ideals: Gifted, Professionalism. Bonds: Nature, Job, Criminal record. Occupation: Shipwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 8 (-1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Golden yellow topaz (700 gp). 1 Minor magic item.
Uraim Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He very much looks the part of a Knight. Beneath his clothing is a huge mess of scar tissue. He wears a broad hat to hide his balding. He wears a mask on his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Uraim lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He has worked as a Knight like his father before him.
Motivation: Sabotage a competitor; and to unite with his sister
Ideals: Justice. Bonds: Job, Slave, Attractive, Family. Occupation: Knight
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 7 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 4 (-3) | 9 (-1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged -1 / 1d6-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp.
Sun Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. His fur is orange and curly. His eyes are likewise hazel.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's in love; and he would like to get married and retire
Flaws: Antagonistic, Disease. Bonds: Rich, Religious, Slave, Has a crush. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Urshar Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'9" and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has slicked back red hair. She has several tiny jet earrings on each ear.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered illithids who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by illithids. Urshar was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: She wants revenge against illithids; and several ex partners dislike her way of doing things and want revenge
Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Roofer
Voice: Hissing voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp.
Tricking Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is generally shirtless and showing off her tattooed chest. Her yellow fur is still thick. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She snorts whenever she laughs or is feeling confident. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born in the north to a Servant, Tricking learned a great deal about her mother's area of expertise. Tricking was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tricking decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She inherited the family business which she has now maintained for 5 years.
Motivation: To clean up the streets; and to protect her home
Flaws: Antagonistic. Bonds: Mentor, Job, Criminal record, Guardian. Occupation: Servant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1100 sp. Aquamarine (200 gp). Peridot (50 gp). 3 Antitoxin. 2 Holy water. 2 Holy water.
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