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NPC Generator

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Advanced [show]


Warryn Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue tunic with brown highlights, and long white pants that bunch up around his shoes. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Warryn was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Warryn Quillsharpener, Male Gnome Barbarian 5
Small (3'4") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Giant, Auran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kathra Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tattered old clothes. With wild auburn hair. She has hazel eyes and a grey hat with a black feather.

Personality: She is fixated on the number 94. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a criminal king-pin and mafia family Over the years she perfected her riding and shooting skills. She is untrained/undisciplined, which makes her dangerous.

Motivation: Further expansion of business; and to be a carpenter again

Flaws: Ugly, Insane. Bonds: Job, Criminal record, Nature. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Kathra Bigtoe, Female Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 8 (-1)8 (-1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 210 gp. 1 Masterwork Common Melee.


Social Check DCs


Bryseis Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with green colored cloaks and clothing. She is bristling with hidden weapons, mostly quarterstaffs and crossbows. She keeps her chestnut hair in a pixie cut. She has gleaming, smiling white eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a minor phobia of water and hates getting wet.

History: She got into the Layabout business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She tends to her Layabout job now, and dutifully fulfills any obligations she has.

Motivation: She feels the way she acts is they only way to get by in the world; and expand her business

Ideals: Impeccable. Flaws: Fearful. Bonds: Criminal record, Adventurer, Job. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Bryseis Grief, Female Tiefling Barbarian 6
Medium (5'0") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 36 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)19 (+4) 9 (-1)16 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Dwarven, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 gp. Chrysoprase (70 gp). Freshwater pearl (13 gp). Peridot (70 gp). Moss agate (13 gp). 1 Minor magic item.


Social Check DCs


Manfred Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. With a patchy chestnut beard and wild chestnut hair. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also hits on men, regardless of circumstances.

History: Manfred was raised in a hard working conservative environment. He has had some formal painting training, and achieved minor success. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Artistic. Bonds: Attractive, Has a crush, Job, Enemies. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Manfred Koehlanna, Male Half-Elf Commoner 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)8 (-1) 13 (+1)16 (+3)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Arnold Thackeray, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. His brown eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Mason, who enjoyed hunting, Arnold was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Ideals: Joker. Flaws: Greedy. Bonds: Rich, Job, Nature, Guardian. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Arnold Thackeray, Male Human Rogue 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)16 (+3) 11 (+0)6 (-2)
Skills Athletics +2, Performance +0
Senses Passive Perception 10
Languages Common, Druidic, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 800 sp. 1 Masterwork studded leather.


Social Check DCs


Seven Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing colorful clothing, dressed as a Carpenter. She wears a Stetson hat to cover her moderate length white fur. Her yellow eyes dart from person to person to random spaces in the air.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Seven was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Seven decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She then took over the family business and is one of the better Carpenter for hire.

Motivation: To reunite with her old friends; and expand her business

Flaws: Antagonistic. Bonds: Criminal record, Military, Job, Adventurer. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Seven Of Shadows, Female Tabaxi Cleric 6
Medium (5'11") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 11 (+0)18 (+4)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 pp. Rose (80 gp). 1 Climber’s kit.


Social Check DCs


Andry Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. She is portly but not overly obese. Her red hair is cut jaggedly and amateurishly. She is baby faced.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Andry was left her mother's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is content; and balancing her hectic life and new slave trader responsibilities is difficult

Ideals: Philantrophist. Flaws: Hedonist, Mundane. Bonds: Military, Job. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Andry Wiseacre, Female Halfling Paladin 6
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)12 (+1) 9 (-1)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Sardonyx (50 gp). Violet garnet (1000 gp). Brown-green garnet (150 gp). Citrine (50 gp). 1 Minor magic item.


Social Check DCs


Zog Browning, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a white and tan handkerchief worn on his right side. He wears his black hair up. His half smiles and green eyes are beguiling and draw you in.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and many goblins want him driven away

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Adventurer, Enemies. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Zog Browning, Male Half-Orc Wizard 9
Medium (5'8") Half-Orc, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 29 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)7 (-2) 12 (+1)10 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 gp.


Social Check DCs


Naill Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by chocolates. His red hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Naill has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Optimist. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Naill Meliamne, Male Elf Rogue 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Silver comb with moonstones (400 gp).


Social Check DCs

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