Tagga Hayden, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female has a large white mantle and cape that has been intricately interwoven into her brown robe. She is tall, broad shouldered and powerfully built. She has a long brown ponytail with little hanging trinkets. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She speaks before she thinks and is too direct. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born to a Architect, her father struggled to pay the bills. She worked as a nervous Crown-heir and found it very stressful. She tends to her Crown-heir job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Impulsive. Bonds: Attractive, Has a crush, Poor, Job. Occupation: Crown-heir
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 9 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Light wooden shield.
Havilar Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'5", this woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her brass crest is lengthy. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: The child of a Hunter, who enjoyed hunting, Havilar was taken on many hunting expeditions. Like her mother and her sister before her, after school she went straight into learning to become a Miner. She struck the Miner job and began her own company from there.
Motivation: A rival would like her out of the picture; and she'd like to take her coworkers down a peg
Flaws: Sensitive. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Miner
Voice: Stutters
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 20 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 19 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran, Orc, Goblin
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1800 gp).
Numba Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is golden and very short. She wears crescent spectacles with a black brim.
Personality: Numba speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She pushes her goals aggressively. She is also a coward if confronted.
History: From birth she was tutored by a cruel and relentless mentor. Her mother was very strict, and drilled into her lessons on being the perfect lady. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Hunter
Voice: French accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 2 Tanglefoot bags. 8 Acid flasks.
Antinua Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her golden hair up in a very large beehive style do. Her eyes are violet and beady.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Because her mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the north; and several ex partners dislike her way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Slave, Immigrant. Occupation: Bellfounder
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 6 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 2800 sp.
Ethereal Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'2" western man, he wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He wears a colorful flower in his orange fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality
Ideals: Joker, Fighting. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Brewer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1900 gp. Golden yellow topaz (900 gp). 1 Minor magic item.
Marbas Light, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a dagger on it. His brown hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born on a small isolated farm. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Insane, Shy. Bonds: Guardian, Nature, Family. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 92 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 200 gp. Chrysoberyl (130 gp).
Tod Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His blonde hair and beard is wavy and long. His green eyes dart from person to person.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.
History: He was born the only child of a wealthy merchant. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has dedicated himself to building a better kind of golem.
Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Shy, Depressed. Bonds: Attractive, Adventurer, Debt. Occupation: Brewer
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 91 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.
Vanuath Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an entirely blue suit with white socks and a vest with buckled shoes. His long silver hair reaches down to his waist. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of a Mortician, who enjoyed hunting, Vanuath was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero
Flaws: Insane. Bonds: Attractive, Slave, Nature, Adventurer. Occupation: Spice Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 4 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.
Agnes Hallewell, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. She is bristling with hidden weapons, mostly longswords and morningstars. Her brown hair is drawn into a tight pony tail with a cross scrunchie. Her green unseeing eyes seem to look past you.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is an amazing painter.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cook work with an outfit from a few towns over. Cook work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption.
Ideals: Gifted. Flaws: Disease, Antagonistic, Insomniac. Bonds: Criminal record, Job. Occupation: Cook
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Pink pearl (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!