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Advanced [show]


Folgûm Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. His brown hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Folgûm lived on a farm with his mother, near the main road leading to a nearby town. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern

Bonds: Attractive, Job, Enemies, Family, Slave. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Folgûm Dalton, Male Half-Orc Ranger 5
Medium (5'6") Half-Orc, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)11 (+0) 12 (+1)6 (-2)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Cressel Glory, Male Tiefling [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His purple hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Religious, Poor. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Cressel Glory, Male Tiefling Monk 8
Medium (6'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)17 (+3) 11 (+0)16 (+3)
Skills Athletics +4, Insight +3
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 500 gp. Hematite (16 gp). Banded agate (16 gp). Peridot (20 gp). Blue quartz (16 gp). Red garnet (160 gp). Blue sapphire (500 gp).


Social Check DCs


Odo Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a faded coat and loose pants complete with feathered hat. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Engraver, his mother struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Logical. Flaws: Shy. Bonds: Poor, Family. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Odo Xiloscient, Male Half-Elf Paladin 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)16 (+3) 9 (-1)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Elven, Halfling, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. Freshwater pearl (7 gp). Moss agate (7 gp). Blue quartz (7 gp). Golden yellow topaz (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Kite Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered green stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are copper.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Kite is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Doctor, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: To find somewhere to settle down.

Flaws: Mundane. Bonds: Attractive, Family, Poor. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Kite Shoe, Male Tabaxi Commoner 3
Medium (6'3") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Black pearl (200 gp). 1 Chain shirt. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Shifting Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a brown vest and prefers tan and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has cinnamon fur. Her eyes are green.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She invites people to come help in her community garden.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dilettante arts, while her mother instructed her in etiquette, music and courtly manner. Cursed with unlife at a very young age, Shifting has worked very hard to control her curse. She has built up a small fortune and can afford her own way.

Motivation: She is content; and to end her boredom

Ideals: Philantrophist. Flaws: Ugly, Mundane, Disease. Bonds: Rich. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Shifting Grass, Female Tabaxi Paladin 3
Medium (6'2") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Cask Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her gray fur, when down, is lengthy. Her face is scarred and worn.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born into a rich family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Rich, Job, Criminal record. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Cask Fang, Female Tabaxi Paladin 13
Medium (4'11") Tabaxi, True Neutral (CR 13)
Armor Class 11
Hit Points 131 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 15 (+2)6 (-2)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 800 pp. A necklace of small pink pearls (3000 gp). A silver and pearl hairclip (70 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greeba Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a large white jacket. Her hair is long and white with streaks of blonde, and is pulled back with small white clips. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: Abrasive and pushy, she has a hard time making friends. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was raised by priests from a young age. When Greeba reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Greeba and her spouse have recently divorced.

Motivation: Gnomish compassion; and she has a rivalry with the church that dominates her actions

Flaws: Antagonistic, Racist. Bonds: Attractive, Mentor, Religious, Military. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Greeba Mitchell, Female Half-Orc Adept 4
Medium (6'5") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 27000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hubert Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, violet cloak. His red hair is matted, messy, and big. He has green eyes and a violet hat with a tan feather.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He became a Bricklayer soon after.

Motivation: To be a Crown-heir again; and expand his business

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

Hubert Floshem, Male Half-Elf Wizard 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: Just what you see.


Social Check DCs


Eiravel Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a Stetson hat to cover his moderate length blonde hair. His eyes are a pleasant amber.

Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the west to a Weaver, Eiravel learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Eiravel took refuge in the large cave and found the beat up trident and armor he uses now. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his religion dominates his actions

Bonds: Job, Religious, Nature, Debt. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Eiravel Casilltenirra, Male Elf Sorcerer 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 9 (-1)8 (-1)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs

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