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NPC Generator

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Advanced [show]


Three Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears many layers of old clothing at all times. Her fur is greying and her face has many wrinkles. She has gleaming, smiling amber eyes.

Personality: Abrasive and pushy, she has a hard time making friends. Three is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born to a pair of adventurers, Three grew up listening to her mother's many stories. Through the years after Three was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Three's mother didn't care for her much, and the feeling was mutual. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality.

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Adventurer. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Three Grass, Female Tabaxi Rogue 6
Medium (5'0") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. Rose (20 gp). Malachite (12 gp). Tourmaline (130 gp).


Social Check DCs


Curran Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a robe, a symbol of death around his neck, and a monstrous two handed axe on his belt. His long auburn hair is drawn into a two foot long braid. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Fighting, Philantrophist. Flaws: Ugly, Addict, Impulsive. Occupation: Bookbinder

Voice: French accent

Attributes [hide]

Curran Reedfellow, Male Halfling Warlock 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 700 gp.


Social Check DCs


Windy Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a pastel cloak and cross-gartered violet stockings. His red fur is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Windy embodies much of what other species detest in the Tabaxis. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north to a Mercenary, Windy learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. He struck the Mercenary job and began his own company from there.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Windy Candle, Male Tabaxi Warlock 18
Medium (5'10") Tabaxi, Lawful Evil (CR 18)
Armor Class 14
Hit Points 83 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)18 (+4) 8 (-1)15 (+2)
Skills Arcana +10, History +10
Senses Passive Perception 9
Languages Common, Gnoll, Infernal, Draconic, Abyssal
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18444444111

Possessions: 1400 pp. Rock crystal (40 gp). Jade (100 gp). Jasper (40 gp). Moonstone (40 gp). Smoky quartz (40 gp). Banded agate (5 gp). Golden yellow topaz (400 gp). Aquamarine (400 gp). Iolite (40 gp). Red-brown spinel (100 gp). Golden yellow topaz (400 gp). Moonstone (40 gp). Deep blue spinel (400 gp). Golden yellow topaz (400 gp). Onyx (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Frouse Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting tan shirt and pants. His hair is auburn, silky, and of moderate length. His eyes, though not visible through his cowl, are brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Banker business at a young age. A few years later when the west was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Flaws: Fearful. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Frouse Oomtrowl, Male Gnome Fighter 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)11 (+0) 10 (+0)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Whurbin Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears brown leather gloves, a brown jacket, and tight pants. His hair is greying and his face has many wrinkles. His fierce blue eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich northern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Whurbin Orcfoe, Male Dwarf Adept 3
Medium (4'2") Dwarf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 18 (+4)12 (+1) 17 (+3)10 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp.


Social Check DCs


Malquis Ariessus, Female Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears skinny pants and wears a tan and black robe with the hood down. Her chestnut hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She hates giants. She views them as having robbed her home of its proper glory. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. In her 16th year, her parents were killed by a giants raid, leaving Malquis alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Expand her business; and to be a barber again

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Server

Voice: Posh accent

Attributes [hide]

Malquis Ariessus, Female Elf Paladin 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)5 (-3) 14 (+2)17 (+3)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 pp.


Social Check DCs


Silaqui Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern woman wears a yellow costume with the symbols of death on her torso. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant brown.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Healer they were divorced and she won custody of their daughter. She worked as a Bather, and she later adopted a second daughter.

Motivation: Further expansion of business.

Ideals: Athletic, Professionalism. Bonds: Job, Slave, Family. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Silaqui Siannodel, Female Half-Elf Commoner 3
Medium (5'8") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 17 (+3)8 (-1)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Dabbledob Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with wide-brimmed hat. He has wavy auburn hair. This violet eyed northerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Dabbledob grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Meet up once more with his childhood friend; and his relatives are trying to arrange a marriage

Ideals: Joker, Logical. Bonds: Adventurer, Rich, Family. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Dabbledob Nopenstallen, Male Gnome Cleric 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 43 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 20 (+5)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Marastyr Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple tan line shooting up and back down. She has a slight overbite and is overall scrawny. Her head has been shaved. Her green eyes dart from person to person to random spaces in the air.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She would rather hide behind her crafts than deal with other people.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Druid school at a young age so that she could practice her necromantic talents. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Many dire rats want her driven away.

Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Marastyr Aranore, Female Dwarf Druid 4
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 19 (+4)16 (+3) 17 (+3)13 (+1)
Skills Religion +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Goblin, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs

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