Skog Digby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is long and auburn with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has decided he is irredeemable.
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Mayor
Voice: Slurs words
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Orc, Goblin, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 200 gp.
Duergath Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a grey collared shirt and tan pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. His brown hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has always had a great fascination with Half-Elven culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Fletcher father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Half-Elven people; and to get a good night's sleep
Ideals: Extrovert. Flaws: Insane, Racist, Disease, Insomniac. Occupation: Brewer
Voice: Scottish accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Gnome, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Chalcedony (30 gp). Eye agate (15 gp). Red-brown spinel (150 gp). 1 Half-Plate.
Alston Nackle, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting tan shirt and pants. His black hair is braided into rings. He wears large thick round spectacles.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Sculptor, but he was a colossal failure. He now mingles about in high society.
Motivation: Further expansion of business.
Ideals: Joker. Flaws: Insane, Shy. Bonds: Rich, Job. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 360 gp. Amethyst (40 gp). Iolite (70 gp). 1 Masterwork Common Melee.
Salasar Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a fine chain shirt which he covers with black colored cloaks and clothing. He has moderate length copper crest. He is baby faced.
Personality: He snorts whenever he laughs or is feeling confident. He feeds upon the attention of others.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion.
Bonds: Attractive, Rich, Family. Occupation: Spice Merchant
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 |
Possessions: Brass mug with jade inlays (200 gp).
Arava Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she prefers to wear green clothing when she does not wear armor. Her crest is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.
Personality: Arava is depressed about a lot of things. She tends to be a nihilist. She also hits on women, regardless of circumstances.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shoemaker arts, while her mother instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Arava managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Money/treasure; and expand her business
Flaws: Depressed. Bonds: Attractive, Has a crush, Rich, Criminal record, Job. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 11)
Armor Class 11
Hit Points 83 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Jordan, Female Half-Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her thin eyebrows rest above her beady green eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She misses her home and complains about the freezing weather, even in summer.
History: She was raised in a white middle class family as the only child. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.
Motivation: To unite with her sister.
Flaws: Ugly, Greedy, Mundane. Bonds: Immigrant, Family. Occupation: Carpenter
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 15)
Armor Class 8
Hit Points 69 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 7000 gp. Lapis lazuli (10 gp). Tiger eye turquoise (10 gp). Tiger eye turquoise (10 gp). Blue quartz (10 gp). Banded agate (10 gp). 1 Medium magic item.
Phelaia Victory, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. Her hair is blue, silky, and of moderate length. Her half smiles and black eyes are beguiling and draw you in.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born to loving parents in a slum to the south. A gypsy cursed her at a young age, leading to her ugly appearance. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To be a Layabout again; and she is terrified, and will act out of fear
Flaws: Secretive, Shy. Bonds: Attractive, Poor. Occupation: Sculptor
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 200 gp. Golden circlet with four aquamarines (1000 gp).
Wiggan Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in a clean red cloak covering his clean studded leather. His head has been shaved. His green eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his mother.
History: The child of northern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.
Motivation: To clean up the streets; and wants to work out more often
Ideals: Entrepeneur, Athletic. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Masseuse
Voice: Spits words with contempt
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 13 (+1) | 14 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Orc
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Nithther Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man has a large green mantle and cape that has been intricately interwoven into his yellow robe. His scarlet crest is knotted and matted. His red eyes lackadaisically let the world flow into them.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Expand his business; and to unite with his brother
Bonds: Criminal record, Family, Poor, Adventurer, Job. Occupation: Sage
Voice: Slurs words
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 61 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
Possessions: 3000 gp. Lapis lazuli (12 gp). Iolite (20 gp). Smoky quartz (20 gp). Banded agate (12 gp). Chrysoprase (20 gp). Aquamarine (700 gp). Jade (80 gp). Bloodstone (20 gp). Jade (80 gp). Tiger eye turquoise (12 gp). Red garnet (80 gp). Banded agate (12 gp). Deep blue spinel (700 gp). Chalcedony (20 gp). Azurite (12 gp). Black pearl (700 gp). Fire opal (1300 gp). Aquamarine (700 gp). Brown-green garnet (80 gp). Star ruby (1300 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
