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NPC Generator

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Advanced [show]


Cressel Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized black coat. He has moderate length silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.

History: He was born in the south, but his parents moved at a very young age to the east. Cressel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: To reunite with his old friends.

Flaws: Addict. Bonds: Attractive, Adventurer, Immigrant. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Cressel Sorrow, Male Tiefling Warrior 8
Medium (6'4") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 14 (+2)7 (-2) 13 (+1)16 (+3)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1600 gp.


Social Check DCs


Sapply Gummen, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. His tied-back hair is blonde. He is very pretty but has cold, dead eyes.

Personality: He can speak with the recently deceased. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised by priests from a young age. Sapply was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Sapply decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Sapply Gummen, Male Gnome Adept 13
Small (3'8") Gnome, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 38 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)15 (+2) 12 (+1)17 (+3)
Skills Athletics +7, History +6
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 900 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). An abacus with copper, silver and gold markers (140 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing colorful clothing, dressed as a Actor. She wears a small hat to cover her moderate length gray fur. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a Body Guard, her father struggled to pay the bills. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She is searching for what she claims is her rightful reward.

Motivation: To prove her worth to the world; and she desires power and/or immortality

Flaws: Addict, Antagonistic, Impulsive. Bonds: Slave, Poor, Adventurer. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Shifting Hummingbird, Female Tabaxi Fighter 6
Medium (5'8") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anastrianna Holimion, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is heavily combed to the left. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Anastrianna was born in the north. At a young age she loved to build and create. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She loathes her own lifestyle.

Ideals: Philantrophist, Persistence. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Anastrianna Holimion, Female Elf Rogue 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)16 (+3) 17 (+3)15 (+2)
Skills Insight +5, Stealth +1
Senses Passive Perception 13
Languages Common, Elven, Celestial, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Therlin Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin blue vertical stripes and black pants. Her skin is fair and her fingers are delicate and long. Her silver hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are gray.

Personality: She is very quiet and rarely speaks above a whisper. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Religious, Rich, Family. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Therlin Strongheart, Female Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 8 (-1)6 (-2)
Skills Animal Handling +1, Deception +0
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 60 gp.


Social Check DCs


Pearl Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light red in addition to tight pants. She keeps her auburn hair in a flapper bob. Her violet unseeing eyes seem to look past you.

Personality: She dislikes all the random violence that takes place in the north. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 13 years.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she'd like to take her coworkers down a peg

Ideals: Pacifist, Gifted. Flaws: Disease, Secretive. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Pearl Fastfoot, Female Halfling Bard 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)8 (-1) 9 (-1)13 (+1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Black pearl (1600 gp). Citrine (50 gp). Citrine (50 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. Her fur is greying and her face has many wrinkles. Her eyes are a pleasant blue.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. As long as the job gets done she does not care how it got done.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Since then, she has sought to make the best of life.

Motivation: To protect her home; and she has a rivalry with the church that dominates her actions

Ideals: Professionalism, Optimist. Flaws: Secretive. Bonds: Religious, Guardian. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Tree Of Storm, Female Tabaxi Expert 7
Medium (6'4") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Athletics +3, History +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4

Possessions: 60000 cp. Red spinel (60 gp). Azurite (8 gp). Star ruby (1600 gp).


Social Check DCs


Grumbar Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He dresses in collared shirts and wears a proper scarf over his head. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Grumbar was born with his father's beautiful face. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and he is terrified, and will act out of fear

Flaws: Selfish, Fearful. Bonds: Attractive, Immigrant, Adventurer. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Grumbar Benson, Male Half-Orc Barbarian 11
Medium (6'4") Half-Orc, Chaotic Good (CR 11)
Armor Class 11
Hit Points 95 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 190 pp. 1 Minor magic item.


Social Check DCs


Pijjirik Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his trident. He is physically well-built. His crest is short and copper. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Pijjirik was born on a far southern plains where he grew up under the tutelage of his mother, an expert Shepherd. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Optimist, Artistic. Bonds: Adventurer, Immigrant. Occupation: Shepherd

Voice: Raspy

Attributes [hide]

Pijjirik Kimbatuul, Male Dragonborn Warrior 9
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 80 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)8 (-1) 13 (+1)12 (+1)
Skills Athletics +6, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +2

Possessions: 220 pp. Golden yellow topaz (1500 gp). 1 Minor magic item.


Social Check DCs

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