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NPC Generator

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Advanced [show]


Baelitae Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her golden hair is cut jaggedly and amateurishly. She has a dull look in her hazel eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now owns her own business.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Detective

Voice: Raspy

Attributes [hide]

Baelitae Remein, Female Half-Elf Monk 7
Medium (5'8") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 200 gp. Tiger eye turquoise (12 gp). Rock crystal (20 gp).


Social Check DCs


Chem Glee, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized opal on his right hand. His black hair is knotted and matted. His black eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Architect and was forced into it by his family.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Chem Glee, Male Tiefling Wizard 1
Medium (5'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Orsik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is slicked back into a classic pompadour. He has several tiny aquamarine earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Orsik Helcral, Male Dwarf Warlock 11
Medium (3'11") Dwarf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 91 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 21 (+5)15 (+2) 16 (+3)10 (+0)
Skills Medicine +7, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 1500 gp. Sapphire pendant on gold chain (2100 gp). Silver chalice with lapis lazuli gems (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). A silver and pearl hairclip (100 gp).


Social Check DCs


Oda Gummen, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears tattered old clothes. She is muscular with a powerful set of arms. Her red hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are brown.

Personality: She dislikes all the random violence that takes place in the north. Further she is a bit of a stoner and is frequently out of it.

History: She was born in a small desert village. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Gardener like her mother before her.

Motivation: Further expansion of business; and balancing her hectic life and new gardener responsibilities is difficult

Ideals: Pacifist. Flaws: Ugly, Addict. Bonds: Nature, Job. Occupation: Gardener

Voice: Posh accent

Attributes [hide]

Oda Gummen, Female Gnome Warrior 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)7 (-2) 13 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Tanglefoot bags. 3 Smokesticks. 1 Antitoxin. 1 Antitoxin.


Social Check DCs


Thamior Floshem, Male Elf [Permalink]

Personal [hide]

Description: 4'7" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His tied-back hair is red. His fierce brown eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of western immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark; and he feels that his past leaves him morally obligated to help

Ideals: Persistence. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Thamior Floshem, Male Elf Cleric 1
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)17 (+3) 11 (+0)7 (-2)
Skills Acrobatics +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnoll, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp.


Social Check DCs


Trynnicus Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a black suit, white shirt, and red tie. His white crest is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: This man loves singing and to teach people singing more than just about anything. He is obsessed with finding treasure.

History: Born to a Glassblower, his mother struggled to pay the bills. He found a children's book about a Dragonborn Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his singing dream.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Poor, Adventurer. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Trynnicus Grrrmmballhyst, Male Dragonborn Monk 5
Medium (6'1") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)18 (+4) 14 (+2)8 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Celestial, Druidic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seraphina Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears many layers of old clothing at all times. Her black hair is well kept. Her eyes are hazel.

Personality: Eccentric and domineering, Seraphina will drive conversation. She is a very good compulsive liar and kleptomaniac.

History: Seraphina was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Seraphina Fastfoot, Female Halfling Sorcerer 13
Small (3'1") Halfling, True Neutral (CR 13)
Armor Class 14
Hit Points 50 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)17 (+3) 17 (+3)15 (+2)
Skills Athletics +5, Investigation +7
Senses Passive Perception 13
Languages Common, Halfling, Elven, Aquan, Ignan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666640

Possessions: 2000 gp. Obsidian (14 gp). Deep blue spinel (1600 gp). White opal (800 gp). Red-brown spinel (110 gp). Deep blue spinel (1600 gp). Tiger eye turquoise (14 gp). Tiger eye turquoise (14 gp). Golden yellow topaz (1600 gp). Chalcedony (60 gp). Azurite (14 gp). Freshwater pearl (14 gp). 1 Medium magic item.


Social Check DCs


Kyle Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and typically wears yellow cloth garments or leather armor. His skin is also unnaturally pale. His auburn hair is kept up in a ponytail inside a top hat. His eyes are green and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal singing training, and achieved minor success. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Joker, Gifted, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Kyle Dulmage, Male Half-Elf Commoner 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 16 (+3)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3

Possessions: 50 gp. Chrysoberyl (50 gp).


Social Check DCs


Two Llamas Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'9" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left hand appears badly burned and disfigured. His fur is cut close to his head. He has amber eyes.

Personality: He is very quiet and rarely speaks above a whisper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Engraver.

Flaws: Shy. Bonds: Has a crush, Mentor, Military. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Two Llamas Candle, Male Tabaxi Commoner 6
Medium (6'9") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Druidic, Giant
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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