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NPC Generator

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Advanced [show]


Kasdeya Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears suspenders and black workpants. Her shirt is green, and she wears a heavy black leather apron most of the time. Her silver hair is braided into rings. She wears large thick round spectacles.

Personality: A skeptical and narcissistic woman, Kasdeya's first love is herself. Her second love is also herself. She is a font of random trivia from the lore and stories she has discovered

History: She was born to loving parents in a slum to the north. She was taken as a slave by a traveling circus and forced to perform She hasn't been sleeping well lately.

Motivation: She doesn't get along with people that don't share her tastes; and she is currently in port desperately looking for someone to get her out

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Kasdeya Mockery, Female Tiefling Sorcerer 3
Medium (5'4") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 12 (+1)18 (+4)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. Gold dragon comb with red garnet eye (500 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Callybon Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a faded coat and loose pants complete with small hat. Her head has been shaved. She wears an eyepatch.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: When she was but 4 years old her parents immigrated from the west. A gypsy cursed her at a young age, leading to her ugly appearance. Being a Unemployed kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and to reunite with her absent father

Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Family, Immigrant. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Callybon Cobblelob, Female Gnome Expert 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 11 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)16 (+3) 12 (+1)12 (+1)
Skills Nature +5, Stealth +0
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Orc, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Skûn Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear white tank tops with tan pants. He has a small bristly mustache and wavy brown hair. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Tailor. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful necromancer made him what he is. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Job, Adventurer, Mentor. Occupation: Tailor

Voice: Mumbles to self between sentences

Attributes [hide]

Skûn Yeardley, Male Half-Orc Barbarian 16
Medium (5'5") Half-Orc, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 156 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)7 (-2) 10 (+0)10 (+0)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3

Possessions: 11000 gp. Jet (70 gp). Moonstone (50 gp). Banded agate (8 gp). Red-brown spinel (70 gp). Pink diamond (3000 gp). Lapis lazuli (8 gp). Tourmaline (70 gp). Blue sapphire (500 gp). Onyx (50 gp). Citrine (50 gp). Brown-green garnet (70 gp). Blue diamond (3000 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). Violet garnet (900 gp). Coral (70 gp).


Social Check DCs


Trag Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a black scarf. He carries a battered bow and tarnished spear as well. He wears a Stetson hat to cover his moderate length black hair. His thin eyebrows rest above his beady green eyes.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He enjoys reading and quiet.

History: The child of a Fisher, who enjoyed hunting, Trag was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Trag Badger, Male Half-Orc Cleric 11
Medium (6'5") Half-Orc, Lawful Evil (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Insight +6, Investigation +6
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Halfling
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 200 pp. Silver ewer (100 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Carved bone or ivory statuette (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). 1 Minor magic item.


Social Check DCs


Richard Nibley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. He wears his red hair up in a very large beehive style do. His eyes are brown and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Mentor, Slave, Enemies. Occupation: Baker

Voice: Dutch accent

Attributes [hide]

Richard Nibley, Male Human Fighter 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)6 (-2) 11 (+0)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 110 gp.


Social Check DCs


Pennie Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A 2'8" western woman, she wears a red collared shirt and brown skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. With bright brown hair. Her violet eyes peer out from beneath her small red hat.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was granted psionic powers by her dying brother.

Motivation: She has decided she is irredeemable.

Ideals: Artistic, Gifted. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Pennie Goodearth, Female Halfling Cleric 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Orc, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 800 gp. Deep blue spinel (1100 gp). White opal (800 gp). Black pearl (1100 gp). Bloodstone (80 gp).


Social Check DCs


Merihim Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt. Beneath his clothing is a huge mess of scar tissue. His hair is red and curly. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He takes great joy in being the best Carter in town.

History: He was born to loving parents in a slum to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Fighting. Flaws: Hedonist. Bonds: Slave, Job, Poor. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Merihim Mayhem, Male Tiefling Sorcerer 8
Medium (5'6") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)16 (+3) 17 (+3)18 (+4)
Skills Insight +6, Investigation +6
Senses Passive Perception 13
Languages Common, Celestial, Undercommon, Ignan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 12000 sp. Silver pearl (60 gp). Emerald (500 gp). Golden yellow topaz (1600 gp). Star rose quartz (30 gp). Onyx (30 gp). Jasper (30 gp).


Social Check DCs


Left-Handed On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries quarterstaffs. He wears a broad hat to cover his moderate length cinnamon fur. His skin is flawless and his amber eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants nothing more than to rejoin the army

Ideals: Fighting, Disciplined. Bonds: Attractive, Enemies, Military. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Left-Handed On the Water, Male Tabaxi Adept 10
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 13
Languages Common, Aquan, Goblin
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 1200 gp. Violet garnet (1500 gp). White pearl (70 gp). Alexandrite (1500 gp). Golden yellow topaz (1500 gp). Sard (40 gp). 1 Minor magic item.


Social Check DCs


Ovina Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an entirely grey suit with black socks and a vest with buckled shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'9" when asserting herself. Her auburn hair is thinning but still full. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a brothel owner, Ovina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ovina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: To share knowledge with the world; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Ovina Morigak, Female Dwarf Paladin 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs

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