Findex Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a moderate pudge and is not very fit. Her green crest is still thick. She has a dull look in her gold eyes.
Personality: Findex is depressed about a lot of things. She tends to be a nihilist. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born the only child of a wealthy merchant. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She hasn't been sleeping well lately.
Motivation: Retire the richest woman in the east; and she is wracked by social anxiety
Ideals: Entrepeneur. Flaws: Depressed, Insomniac, Fearful. Bonds: Family. Occupation: Banker
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 sp.
Hugolina Kendall, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her hair is short and blonde. Her eyes are brown.
Personality: Hugolina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She got into the Bookbinder business at a young age. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A strong sense of loyalty to Tiefling people; and expand her business
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Job, Rich. Occupation: Bookbinder
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 20 pp. 1 Minor magic item.
Kali Luck, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is dressed in a clean black cloak covering her clean studded leather. She has no hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines black.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Kali was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sculptor work with an outfit from a few towns over. Sculptor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She is searching for what she claims is her rightful reward.
Motivation: Find a way to reverse the transformation of her sister; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family, Job. Occupation: Sculptor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 52 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Celestial
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 7000 sp. Iolite (40 gp). Silver pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloud Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a perfectly clean shirt and pair of pants. Her long lavender fur is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She invites people to come help in her community garden.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cloud was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Cloud decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Balancing her hectic life and new Merchant responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Attractive, Criminal record, Job. Occupation: Merchant
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 47 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dworic Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is auburn and very short. His eyes are gray and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: Dworic was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to raise his children well; and doesn't want to be a assassin and was forced into it by his family
Ideals: Passionate. Flaws: Racist. Bonds: Attractive, Adventurer, Family. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Kody Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He got into the Barkeep business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kody grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kody. He now owns his own business.
Motivation: Further expansion of business; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Criminal record, Job. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: Just what you see.
Mordai Fright, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He is bristling with hidden weapons, mostly kukris and lances. He has moderate length chestnut hair. He is very pretty but has cold, dead eyes.
Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Flaws: Shy. Bonds: Criminal record, Attractive, Guardian. Occupation: Adventurer
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3
Possessions: 300 gp.
Burto Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears white leather gloves, a white jacket, and tight pants. He has a long brown beard with little hanging trinkets. His fierce green eyes like to dwell on things.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a great chef.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Burto abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.
Motivation: He desires power and/or immortality; and regain custody of his daughter
Ideals: Athletic, Gifted, Optimist. Bonds: Adventurer, Family. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 57 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Terran, Druidic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1200 gp. Black velvet mask with numerous citrines (180 gp). Gold dragon comb with red garnet eye (900 gp). 1 Minor magic item.
Lamlis Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft blue waves gently in the breeze. His skin is also unnaturally pale. He has a very tight haircut. His ears are large.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He never wears the same outfit twice, unless he absolutely has to.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Artistic, Gifted. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Shoemaker
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 230 gp. 1 Masterwork Common Melee.
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