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NPC Generator

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Advanced [show]


Scrag Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He dresses like a well dressed Navigator does. His golden hair is drawn into a tight pony tail with a clover scrunchie. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Energy wise he seems alert and responsive.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Navigator job and began his own company from there.

Motivation: To be a Weaver again; and further expansion of business

Ideals: Opinionated, Professionalism. Bonds: Job, Military, Mentor. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Scrag Harrington, Male Half-Orc Wizard 17
Medium (6'1") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 10
Hit Points 111 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 19 (+4)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444

Possessions: 800 pp. Aquamarine (1300 gp). Fire opal (1000 gp). Bloodstone (40 gp). Blue quartz (12 gp). Banded agate (12 gp). Citrine (40 gp). Star rose quartz (40 gp). Rich purple corundum (1000 gp). Aquamarine (1300 gp). Tiger eye turquoise (12 gp). Moonstone (40 gp). Violet garnet (1300 gp). Iolite (40 gp). Citrine (40 gp). Red-brown spinel (150 gp). Rose (40 gp). Emerald (1000 gp). Zircon (40 gp). Eye agate (12 gp). Violet garnet (1300 gp). Amethyst (150 gp). Deep blue spinel (1300 gp). Moss agate (12 gp). Violet garnet (1300 gp). Silver pearl (150 gp). Red garnet (150 gp). Amber (150 gp). Fire opal (1000 gp). Fiery yellow corundum (1000 gp).


Social Check DCs


Skamos Rage, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black tunic with pastel highlights, and long tan pants that bunch up around his shoes. He keeps his long brown hair kept up in a rat tail. He has several tiny aquamarine earrings on each ear.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a island tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Interpreter again; and he is greedy

Flaws: Ugly, Racist. Bonds: Rich, Slave, Nature, Job. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Skamos Rage, Male Tiefling Fighter 6
Medium (6'1") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)17 (+3) 12 (+1)12 (+1)
Skills Deception +4, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Zûgor Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his black robe and has his kukri always slung over his shoulder. His black hair and beard is wavy and long. His face is scarred and worn.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is afraid of women and trembles around them

History: Zûgor was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Optimist. Flaws: Ugly, Shy. Bonds: Family. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Zûgor Lindsay, Male Half-Orc Expert 4
Medium (6'4") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 18 (+4)12 (+1)
Skills History +2, Insight +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Delebean Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy black hair. His eyes are likewise hazel.

Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Sellsword, who enjoyed hunting, Delebean was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and money/treasure

Ideals: Entrepeneur. Flaws: Antagonistic, Forgetful. Bonds: Nature, Rich. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Delebean Gobblefirn, Male Gnome Barbarian 11
Small (3'8") Gnome, Neutral Evil (CR 11)
Armor Class 13
Hit Points 108 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)12 (+1) 7 (-2)12 (+1)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 2000 gp. Gold music box (4000 gp). Fire opal pendant on a fine gold chain (900 gp).


Social Check DCs


Zook Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a font of random trivia from the lore and stories he has discovered

History: Zook was raised in a hard working conservative environment. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He inherited the family business which he has now maintained for 15 years.

Motivation: Doesn't want to be a Tanner and was forced into it by his family.

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Zook Boondiggles, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 17 (+3)15 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 250 gp. 1 Half-Plate.


Social Check DCs


Tricking Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy yellow fur. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His yellow fur is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Tricking grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of specialists.

Motivation: He has money and likes to spend it; and obtaining odd cultural elven artifacts is his passion

Flaws: Ugly, Secretive, Insane, Shy. Bonds: Adventurer, Rich. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Tricking Wind, Male Tabaxi Expert 10
Medium (5'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 33 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)13 (+1) 15 (+2)18 (+4)
Skills Deception +8, History +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2100 gp. Coral (120 gp). Alexandrite (1300 gp). Rose (80 gp). Iolite (80 gp). Violet garnet (1300 gp).


Social Check DCs


Silent Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His fur is gray and very short. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Adventurer, Has a crush, Job. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Silent Timber, Male Tabaxi Barbarian 9
Medium (6'3") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 82 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills History +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Nala Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath her clothing is a huge mess of scar tissue. She has dyed her greying scarlet crest a little too much giving a sharp scarlet color. Her gold eyes lackadaisically let the world flow into them.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. A friendly and beautiful Dragonborn, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Nala was born with her mother's beautiful face. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions; and she desires power and/or immortality

Flaws: Terse, Shy. Bonds: Slave, Attractive, Adventurer, Religious. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Nala Sumnarghthrysh, Female Dragonborn Warrior 4
Medium (6'4") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Stannor Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a red armored body suit, with a simple brown line shooting up and back down. His auburn hair is cut short with large spiked bangs in the front. He has green eyes and a red hat with a brown feather.

Personality: Always inclined to offer people food he seems plenty friendly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 13th year, his parents were killed by a orcs raid, leaving Stannor alone in the world. After a stint in an orphanage, he was adopted. He was granted martial powers by his dying brother.

Motivation: He wants revenge against orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Philantrophist, Impeccable, Gifted. Bonds: Enemies. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Stannor Wildcloak, Male Halfling Commoner 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 10 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs

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