Flask Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is dressed in an above average manner. She keeps her brown fur in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is happy with her job as a Bellfounder. She turns her eye from what people do, preferring to live and let live. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Sold as a small child to a necromancer, Flask was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Bellfounder for the past few years.
Motivation: Expand her business; and sabotage a competitor
Flaws: Insomniac, Impulsive. Bonds: Attractive, Job, Mentor. Occupation: Bellfounder
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 62 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1800 gp. Old masterpiece painting (400 gp). Large well-done wool tapestry (300 gp).
Baggi Gyula, Female Half-Orc [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. Her feathered hat is riddled with cuts and holes. Her blue eyes have a joyful gleam in them most of the time.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Adventurer. Occupation: Barkeep
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Ignan, Giant
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 12000 sp. Deep blue spinel (500 gp). Blue quartz (15 gp). Golden pearl (70 gp).
Umpen Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, blue cloak. His brown hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: When he was but 3 years old his parents immigrated from the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Umpen never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Shy, Antagonistic. Bonds: Immigrant, In love, Enemies. Occupation: Server
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 200 gp. 1 Minor magic item.
Quarion Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many blue ritualistic tattoos. He wears tan trousers with blue and black striped suspenders. He wears various colorful collared shirts. He has moderate length white hair. His eyes are green and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the west to a Apothecary, Quarion learned a great deal about his mother's area of expertise. Quarion liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and to be a glassblower again
Ideals: Disciplined, Philantrophist. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Apothecary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: Sard (30 gp). Chalcedony (30 gp).
Grai Spalding, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She sports black clothing, slightly heavier than average wear. She has styled her silver hair well, parting it to the left. Her ears are large.
Personality: Always inclined to offer people food she seems plenty friendly. Grai enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her father raised her in a mountain cabin. Grai liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has comitted a past crime that haunts her to this day; and she uses money and sex appeal to get what she needs
Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Fisher
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: Zircon (70 gp).
Efferil Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He keeps his long silver hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: While he acts the brute, he is far gentler than he would appear. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Efferil was born in the west. At a young age he loved to build and create. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A need for knowledge about a nearby landmark; and regain custody of his daughter
Ideals: Fighting, Logical, Persistence. Bonds: Family, Adventurer. Occupation: Architect
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.
Uzza Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing the road beaten gear of a warrior. Her hair, while still mostly brown, has prominent grey streaks. She is baby faced.
Personality: Her tongue was cut out and she uses sign language. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Server arts, while her father instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is wracked by social anxiety; and she is greedy
Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Attractive, Rich, Criminal record. Occupation: Server
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Tiefling, Lawful Evil (CR 9)
Armor Class 10
Hit Points 66 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 19 (+4) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Orc, Halfling, Draconic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 130 pp. Eyepatch with mock eye of sapphire and moonstone (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp).
Decarabia Wit, Female Tiefling [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her silver hair down. She wears round tiny glasses practically rammed into her face.
Personality: Decarabia hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her necromantic abilities were realized during a raid on her village. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality.
Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Adventurer. Occupation: Spice Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Banded mail.
Dagnal Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She prefers to wear grey clothing when she does not wear armor, and her gloved hand is found clutching a pickaxe. Her red hair is heavily combed to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: While she acts the brute, she is far gentler than she would appear. She never wears the same outfit twice, unless she absolutely has to.
History: Born in a small village she learned the ways of the warrior from her mother. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has since lost track of the people in her past.
Motivation: She is currently in port desperately looking for someone to get her out; and an old rival family wants her found
Ideals: Fighting, Artistic. Bonds: Religious, Family, Slave. Occupation: Shipwright
Voice: Raspy
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork Common Melee.
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