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NPC Generator

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Advanced [show]


Jane Cooper, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this woman wears a worn and beaten armor. She sports a flattop hair cut. Her hazel eyes are passionate and lively.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and to be a hunter again

Flaws: Ugly. Bonds: Adventurer, Military, Job, Enemies. Occupation: Server

Voice: Low range voice

Attributes [hide]

Jane Cooper, Female Half-Elf Ranger 8
Medium (5'5") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)16 (+3) 18 (+4)13 (+1)
Skills Perception +7
Senses Passive Perception 17
Languages Common, Elven, Gnome, Druidic, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 900 gp. Aquamarine (1300 gp). Moss agate (15 gp). Obsidian (15 gp). Black pearl (1300 gp). Golden pearl (150 gp). Rose (70 gp). 1 Minor magic item.


Social Check DCs


Dariff Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a card on it. She has moderate length chestnut hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is skeptical of what others tell her and is slow to trust.

History: She was born to loving parents in a slum to the north. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.

Motivation: Wants to open a new tavern; and she wants revenge against orcs

Flaws: Shy. Bonds: Poor, Attractive, Job, Enemies. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Dariff Balderk, Female Dwarf Monk 6
Medium (3'11") Dwarf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear white pants and tee shirts. His golden hair is matted, messy, and big. He has amber eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and sabotage a competitor

Flaws: Ugly, Fearful, Disease. Bonds: Job, Adventurer. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Bucklal Strongbones, Male Halfling Commoner 11
Small (3'3") Halfling, True Neutral (CR 11)
Armor Class 10
Hit Points 53 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +3

Possessions: 400 gp. Alexandrite (700 gp).


Social Check DCs


Geoffrey Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man wears professional attire. His clothes are grease stained in places. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his green eyes scan people very quickly.

Personality: Geoffrey is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life.

Flaws: Depressed, Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Geoffrey Xistsrith, Male Half-Elf Barbarian 4
Medium (5'1") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 12 (+1)8 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emerald Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown fur. He wears a brown top hat and brown clothes. He has a hunchback. His fur is brown and curly. His eyes are yellow and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: Emerald was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and regain custody of his son

Flaws: Ugly, Disease, Fearful. Bonds: Guardian, Military, Family. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Emerald Plume, Male Tabaxi Monk 5
Medium (6'9") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Kelter Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Kelter Warmwater, Male Halfling Rogue 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kasdeya Poetry, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a green shirt with thin yellow vertical stripes and tan pants and is in decent physical shape. She wears a deerstalker hat to cover her moderate length dark red hair. She has a dull look in her red eyes.

Personality: Kasdeya speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has passion for adventuring and risk; and to settle down with her crush

Ideals: Impeccable. Bonds: Adventurer, Poor, Has a crush. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Kasdeya Poetry, Female Tiefling Druid 3
Medium (4'9") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)11 (+0) 9 (-1)18 (+4)
Skills Deception +6, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. His brown fur is slicked back into a classic pompadour. He has green eyes and a pastel hat with a red feather.

Personality: A skeptical and narcissistic man, Moon's first love is himself. His second love is also himself. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful brothel owner made him what he is. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Philantrophist, Gifted. Bonds: Adventurer, Mentor. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Moon In the Wind, Male Tabaxi Aristocrat 2
Medium (6'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 270 gp. A miniature golden chest with tiny emeralds lining the top (180 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Silaqui Iathrana, Female Elf [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner. She is muscular with a powerful set of arms. Her red hair has been sun bleached extensively. Her eyes are green and catlike.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Silaqui is combative with any and all who dare try her patience in the slightest.

History: Silaqui was raised in a hard working conservative environment. Silaqui liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: To be a Soapmaker again; and she'd like to take her coworkers down a peg

Ideals: Persistence, Justice. Bonds: Attractive, Job, Nature. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Silaqui Iathrana, Female Elf Ranger 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 4 (-3)10 (+0) 7 (-2)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs

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