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NPC Generator

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Advanced [show]


Whurbin Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is almost excessively polite to everyone, even when angry. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a daughter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wishes to resurrect an old love; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Optimist, Gifted. Flaws: Ugly, Shy. Bonds: In love. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Whurbin Battlehammer, Male Dwarf Expert 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)16 (+3) 11 (+0)9 (-1)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Infernal, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Leaf Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. He keeps his long cinnamon fur kept up in a rat tail. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Mortician, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Persistence. Flaws: Shy, Addict. Bonds: Rich, Job, Debt. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Leaf Of Passion, Male Tabaxi Aristocrat 10
Medium (5'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 87 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)7 (-2) 12 (+1)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 1300 gp. Onyx (50 gp). Blue quartz (12 gp). Deep blue spinel (1000 gp). Blue quartz (12 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Graham, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. With a patchy red beard and wild red hair. His eyes are hazel and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush; and wants a kiss

Flaws: Cynical, Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Tim Graham, Male Human Wizard 6
Medium (5'0") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)9 (-1) 18 (+4)12 (+1)
Skills Perception +7, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Volen Rayden, Female Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are gray.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying brother.

Motivation: Wants her loneliness to end; and to get a good night's sleep

Ideals: Fighting, Gifted. Flaws: Terse. Bonds: Attractive, Immigrant. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Volen Rayden, Female Half-Orc Monk 15
Medium (5'2") Half-Orc, Chaotic Good (CR 15)
Armor Class 11
Hit Points 114 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He has shaved his head bald. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Manfred Marlowe, Male Human Expert 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Pyntle Reese, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'6" has a big stupid grin on her face most of the time. She typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail. She wears a colorful flower in her red hair. She has amber eyes and a blue hat with a red feather.

Personality: She speaks before she thinks and is too direct. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When money was particularly tight she was walking through alleys when she overheard a Ploughman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Junk Dealer they were divorced and she won custody of their son. She worked as a Ploughman, and she later adopted a second son.

Motivation: Doesn't want to be a Ploughman and was forced into it by her family.

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Family, Poor. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Pyntle Reese, Female Gnome Aristocrat 12
Small (3'6") Gnome, Chaotic Good (CR 12)
Armor Class 10
Hit Points 75 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +6

Possessions: 1000 gp. Moss agate (16 gp). Deep blue spinel (600 gp). Smoky quartz (70 gp). Obsidian (16 gp). Sardonyx (70 gp).


Social Check DCs


Uraim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of strength around his neck, and a morningstar on his belt. His chestnut hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Uraim Trueblood, Male Dwarf Commoner 10
Medium (4'5") Dwarf, Lawful Good (CR 10)
Armor Class 10
Hit Points 18 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)9 (-1) 12 (+1)10 (+0)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 700 gp. Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Raer Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear flannel. He has a white handlebar mustache and slicked back white hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a slaver, Raer was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life.

Ideals: Optimist. Flaws: Ugly, Shy, Depressed. Bonds: Mentor. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Raer Ofandrus, Male Elf Rogue 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bertram Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a yellow collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his right hand. He wears a colorful flower in his red hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Bertram never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Shy. Bonds: In love, Attractive, Religious. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Bertram Ilphelkiir, Male Half-Elf Adept 5
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)10 (+0) 11 (+0)7 (-2)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Freshwater pearl (14 gp).


Social Check DCs

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