Joser Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is long and brown with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His hazel eyes peer out from beneath his feathered white hat.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Criminal record, Adventurer. Occupation: Detective
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 600 sp. 2 Holy water.
Senteq Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this northern man is wearing a long, blue, dusty cloak. He wears his silver hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To settle down with his crush.
Ideals: Athletic, Disciplined, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Slave. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 1 Minor magic item.
Cimer Guile, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears many layers of old clothing at all times. His brown hair is heavily combed to the right. He has gold eyes and a green hat with a white feather.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a very good compulsive liar and kleptomaniac.
History: Cimer lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Shepherd soon after.
Motivation: Seeks redemption; and expand his business
Flaws: Ugly. Bonds: Poor, Job, Criminal record, Family. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 320 gp.
Soveliss Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: The child of a Navigator, who enjoyed hunting, Soveliss was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Carter job and began his own company from there.
Motivation: Sabotage a competitor; and doesn't want to be a carter and was forced into it by his family
Ideals: Artistic. Flaws: Insane. Bonds: Poor, Job, Family, Nature. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 600 gp. Red garnet (130 gp). Violet garnet (1300 gp). Moonstone (40 gp). 1 Minor magic item.
Aasathra Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and very much looks the part of a Bounty Hunter. Her crest, while still mostly white, has prominent grey streaks. Her gold eyes are passionate and lively.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Aasathra was born with her mother's beautiful face. Cursed with vampirism at a very young age, Aasathra has worked very hard to control her curse. She became a Bounty Hunter soon after.
Motivation: Further expansion of business.
Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Job, Attractive. Occupation: Bounty Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 80 gp.
Decarabia Charity, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a black poncho over her likewise colored trousers and shirt. Her long dark red hair is drawn into a two foot long braid. Her eyes are silver and catlike.
Personality: She is business-like. She takes instructions and follows them to the letter. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of eastern immigrants she idolized her father. She worked as a nervous Bricklayer and found it very stressful. She has drifted from career to career and currently works as a Bricklayer.
Motivation: Wants to work out more often; and expand her business
Ideals: Professionalism, Athletic. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Bricklayer
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 44 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 30000 cp. Fire opal pendant on a fine gold chain (700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature golden chest with tiny emeralds lining the top (100 gp).
Millicent Fidget, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her chestnut hair in a pixie cut. She wears crescent spectacles with a black brim.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She does not trust anyone and sleeps with one eye open.
History: When she was but 7 years old her parents immigrated from the south. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the south, certain she would find work there.
Motivation: To pay off her debts; and to get a good night's sleep
Ideals: Artistic. Flaws: Insomniac. Bonds: Immigrant, Mentor, Debt. Occupation: Courier
Voice: French accent
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 46 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 150 pp. A miniature golden chest with tiny emeralds lining the top (40 gp). Gold and topaz bottle stopper cork (1300 gp). Silver comb with moonstones (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).
Tarhun Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right arm. He likes to wear black tank tops with pastel pants. His wide-brimmed hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.
History: Tarhun was raised in a hard working conservative environment. A gifted student he started as a Server, but he got bored and became a Bricklayer. He has drifted from career to career and currently works as a Bricklayer.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Ugly, Insane, Lazy. Bonds: Job. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 7000 cp.
Henry Everly, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears skinny pants and wears a grey and brown robe with the hood down. He has a hunchback. His hair is long and brown with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. He has gray eyes and a grey hat with a brown feather.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with his god.
History: He was raised by priests from a young age. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and an old rival family wants him found
Flaws: Ugly. Bonds: Family, Religious, Mentor, Adventurer. Occupation: Cartwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp.
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