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NPC Generator

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Advanced [show]


Antinua Bulsara, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on her belt. Her hair, while still mostly auburn, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A few years later when the north was not economically sound they moved to her current location. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Logical. Flaws: Insomniac, Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Antinua Bulsara, Female Half-Elf Commoner 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)9 (-1) 9 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Akmen Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a green and tan robe with the hood down. He is muscular with a powerful set of arms. He keeps his long blue hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His job bores him to no end. He has decided to make it more interesting.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Logical. Bonds: Adventurer, Criminal record, Military. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Akmen Laughter, Male Tiefling Warlock 4
Medium (6'10") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 11 (+0)17 (+3)
Skills Investigation +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Thamuz Absence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. He has dyed his greying brown hair a little too much giving a sharp brown color. He has gold eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a slaver, Thamuz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants his loneliness to end; and he's looking for his big break

Ideals: Impeccable, Opinionated. Bonds: Mentor, Adventurer, Has a crush. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Thamuz Absence, Male Tiefling Bard 4
Medium (5'5") Tiefling, Lawful Good (CR 4)
Armor Class 8
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Arcana +1, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Surina Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a black poncho over her likewise colored trousers and shirt. She wears a colorful flower in her copper crest. She wears large thick round spectacles.

Personality: Always inclined to offer people food she seems plenty friendly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Surina was born in the south. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: She wants to meet her childhood hero.

Ideals: Philantrophist, Persistence. Bonds: Attractive, Adventurer. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Surina Zzzxaaxthroth, Female Dragonborn Cleric 5
Medium (6'8") Dragonborn, True Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)9 (-1) 14 (+2)14 (+2)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 3000 sp. Star rose quartz (50 gp).


Social Check DCs


Tana Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is physically well-built. Her silver hair is greasy and uncared for. She has a dull look in her hazel eyes.

Personality: She likes to make people angry or surprised. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich. Occupation: Bookbinder

Voice: Nasally tone

Attributes [hide]

Tana Folkor, Female Gnome Ranger 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Cimer Mute, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has styled his brown hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. Cimer is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Cimer lived on a farm with his father, near the main road leading to a nearby town. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: Marry his sister to traveling adventurers; and expand his business

Ideals: Gifted. Flaws: Addict. Bonds: Family, Job. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Cimer Mute, Male Tiefling Warrior 1
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)8 (-1) 13 (+1)19 (+4)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp. Brown-green garnet (70 gp).


Social Check DCs


Foxilon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. He wears his auburn hair up in a very large beehive style do. His eyes, though not visible through his cowl, are hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Foxilon was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Foxilon Wildheart, Male Halfling Cleric 8
Small (3'0") Halfling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 29 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)17 (+3) 12 (+1)15 (+2)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Sylvan, Giant
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 80000 cp. Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'8" northern man, he wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His fur, while still mostly lavender, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: Born in the north to a Carter, Spring learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his sister's freedom.

Motivation: To settle down with his crush; and doesn't want to be a carter and was forced into it by his family

Ideals: Pacifist. Flaws: Insane. Bonds: Job, Family, Has a crush. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Spring Paws, Male Tabaxi Cleric 9
Medium (6'8") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 79 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1200 gp. Rock crystal (80 gp). Sard (80 gp). Alexandrite (1600 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jelenneth Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a violet coat over a tan low-cut shirt, and a Stetson hat upon her head. She keeps her red hair in a flapper bob. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a hateful person. She taunts others and blames them for her problems. She never wears the same outfit twice, unless she absolutely has to.

History: Sold as a small child to a brothel owner, Jelenneth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. After a long history of fighting, Jelenneth and her spouse have recently divorced.

Motivation: A deep hatred of drow; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Enemies. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Jelenneth Durkin, Female Half-Elf Paladin 4
Medium (4'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Auran, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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