Beast In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man wears a brown coat over a red low-cut shirt, and a top hat upon his head. His clothes are grease stained in places. He wears his gray fur down. His face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, he has a hard time making friends. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 5 years old his parents immigrated from the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the north, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Poor, Immigrant, Slave. Occupation: Mason
Voice: Australian accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 63 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1000 gp.
Jarana Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'0". She wears clothing that is held on in multiple layers but all of it is in poor condition, and her gloved hand is found clutching a bow. Her blonde hair, when down, is lengthy. Her face is scarred and worn.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She plays an instrument quite well.
History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Jarana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Jarana's mother didn't care for her much, and the feeling was mutual. She has never given up on her dancing dream.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Gardener
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 43 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Gold and topaz bottle stopper cork (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Jeweled gold crown (5000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp).
Cairn Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'9" southern man, he wears dark leathers with embroidery. He has wavy chestnut hair. His red eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Cairn embodies much of what other species detest in the Tieflings. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the south to a Jeweler, Cairn learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Jeweler. He's since become an addict/alcoholic.
Motivation: He wants to get laid; and to settle down with his crush
Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Job, Has a crush. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 79 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 2000 gp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).
Abalaba Welber, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman dresses well, typically a more casual-formal manner and is in decent physical shape. She has slicked back golden hair. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: Abalaba is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born blind and as such lacked many opportunities for work. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Further expansion of business.
Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Adventurer, Job. Occupation: Navigator
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Gubrash Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is physically well-built. His black hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Energy wise he seems alert and responsive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: To get a good night's sleep.
Ideals: Professionalism. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Rich. Occupation: Weaver
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Gold music box (2000 gp). Brass mug with jade inlays (300 gp).
Zog Crawford, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'1". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a sword. His head has been shaved. His gray eyes lackadaisically let the world flow into them.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He enjoys reading and quiet.
History: Born to a pair of adventurers, Zog grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Brewer. He has worked as a Brewer like his father before him.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Brewer
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1100 gp. Brown-green garnet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fragrant Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears professional attire. She has a slight overbite and is overall scrawny. Her fur is lavender, silky, and of moderate length. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born on a small isolated farm. She helped her father out around the business and became quite the natural. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Sabotage a competitor; and her religion dominates her actions
Bonds: Attractive, Job, Religious, Nature, Rich. Occupation: Detective
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 6 (-2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp.
Malmûg Beitz, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears black painted combat armor at almost all times. His auburn hair is knotted and matted. His eyes are likewise amber.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He feeds upon the attention of others.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Performer and found it very stressful. He has drifted from career to career and currently works as a Performer.
Motivation: Further expansion of business.
Flaws: Mundane, Antagonistic. Bonds: Attractive, Job. Occupation: Performer
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 30 pp. 1 Minor magic item.
Griselda Camden, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears grey trousers with white and grey striped suspenders. She wears various colorful collared shirts. She has done her best to style her white hair to look like a famous performer. Her amber eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Griselda embodies much of what other species detest in the Humans. Animals are drawn to her, and she is able to talk to them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Bowyer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp. Brown-green garnet (130 gp). 1 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
