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NPC Generator

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Advanced [show]


Veit Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He wears his white hair up. He has several tiny aquamarine earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Carpenter

Voice: Boston accent

Attributes [hide]

Veit Bigtoe, Male Dwarf Expert 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)13 (+1) 8 (-1)6 (-2)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Pennie Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a red tunic with brown highlights, and long black pants that bunch up around her shoes. She keeps her red hair in a flapper bob. Her eyes are amber.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Pennie is combative with any and all who dare try her patience in the slightest.

History: She got into the Mercenary business at a young age. Pennie abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a Mercenary soon after.

Motivation: She is unsatisfied with her job.

Ideals: Athletic, Opinionated, Justice. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Pennie Sunmeadow, Female Halfling Bard 5
Small (3'0") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)7 (-2) 13 (+1)12 (+1)
Skills Religion +1, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kite In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown Stetson hat and brown clothes. Her gray fur is unkempt and raggedy. Her copper eyes dart from person to person.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is an amazing painter.

History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Gifted, Entrepeneur, Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mason

Voice: Deep voice with rolling R's

Attributes [hide]

Kite In the Morning, Female Tabaxi Ranger 2
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 17 (+3)16 (+3)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 gp.


Social Check DCs


Vanchu Rutland, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a colorful flower in her auburn hair. Her eyes are likewise amber.

Personality: A skeptical and narcissistic woman, Vanchu's first love is herself. Her second love is also herself. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Vanchu was born with her mother's beautiful face. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.

Motivation: An old rival family wants her found; and doesn't want to be a navigator and was forced into it by her family

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Enemies, Family. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Vanchu Rutland, Female Half-Orc Rogue 6
Medium (6'3") Half-Orc, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Red-brown spinel (160 gp). Emerald (1000 gp). Blue quartz (16 gp). White pearl (160 gp).


Social Check DCs


Sun Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is wearing a long, pastel cloak. Beneath her clothing is a huge mess of scar tissue. Her black fur has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered singing. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Professionalism, Fighting, Artistic. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Sun Prim Posies, Female Tabaxi Ranger 11
Medium (4'10") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 82 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Acrobatics +5, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2200 gp. Hematite (6 gp). Coral (70 gp). Brown-green garnet (70 gp). Eye agate (6 gp). Lapis lazuli (6 gp). Tiger eye turquoise (6 gp). Iolite (30 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valorean Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a well pressed and immaculate suit (or dress), and a wedding ring on his right hand. He keeps his white crest in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.

History: He is a Maurezhi in disguise. His homeland was ravaged by war and he spent much of his life rebuilding it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Flaws: Shy, PTSD. Bonds: In love, Military, Adventurer. Occupation: Beggar

Voice: Posh accent

Attributes [hide]

Valorean Delmirev, Male Dragonborn Monk 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)10 (+0) 16 (+3)11 (+0)
Skills Nature +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 11000 sp. Cloth of gold vestments (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear yellow pants and tee shirts, and is pretty ugly. He wears his black hair up in a very large beehive style do. His fierce brown eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Locksmith.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Lazy, Antagonistic. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Lance Nagel, Male Half-Elf Expert 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)7 (-2) 13 (+1)6 (-2)
Skills Athletics +0, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +4

Possessions: 5000 sp. Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Minor magic item.


Social Check DCs


Reddlepop Leffery, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has styled her golden hair well, parting it to the left. Her amber unseeing eyes seem to look past you.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a logical person and will generally grow upset if things defy logic and science.

History: She got into the Healer business at a young age. She was an apprentice working in her mother's forge. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Assassin again.

Ideals: Logical. Flaws: Ugly, Disease, Antagonistic. Bonds: Job. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Reddlepop Leffery, Female Gnome Ranger 6
Small (3'6") Gnome, Neutral Good (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Peter Bradly, Male Human [Permalink]

Personal [hide]

Description: A 6'6" western man, he wears professional attire. He wears a broad hat to cover his moderate length chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Persistence, Logical. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Peter Bradly, Male Human Commoner 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)7 (-2) 11 (+0)10 (+0)
Skills Investigation +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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