Simon Kendall, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. He has done his best to style his auburn hair to look like a famous performer. His eyes are brown and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is an amazing painter.
History: Simon was born in the west. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted martial powers by his dying brother.
Motivation: He's repulsed by the PC; and doesn't want to be a courier and was forced into it by his family
Ideals: Gifted, Persistence. Flaws: Secretive, Antagonistic. Bonds: Attractive. Occupation: Courier
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 48 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Ignan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 400 gp. Chrysoberyl (60 gp). Hematite (10 gp). Alexandrite (400 gp). Hematite (10 gp). Azurite (10 gp). Onyx (20 gp). Aquamarine (400 gp). Iolite (20 gp). Tiger eye turquoise (10 gp). 1 Minor magic item.
Mugrunden Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a simple green robe with grey stripes complete with hood. He wears his rusty crest up. He wears a mask on his face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Mugrunden lived on a farm with his mother, near the main road leading to a nearby town. Mugrunden was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mugrunden decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their daughter. He worked as a Armorer, and he later adopted a second daughter.
Motivation: He feels threatened by others; and his spouse's relatives view him with great suspicion
Flaws: Fearful. Bonds: Attractive, Criminal record, Family. Occupation: Armorer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 30 pp.
Jade Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She has moderate length cinnamon fur. Her face is covered beneath a completely black helmet.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and several ex partners dislike her way of doing things and want revenge
Bonds: Rich, Enemies, Adventurer, Religious, Mentor. Occupation: Adventurer
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 49 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Goblin, Celestial, Auran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 270 pp. Deep blue spinel (1500 gp). Rock crystal (60 gp). Jade (70 gp). Red garnet (70 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item.
Lorilla Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a perfectly clean shirt and pair of pants. She wears a top hat to hide her balding. She has a dull look in her blue eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the west to a Assassin, Lorilla learned a great deal about her father's area of expertise. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she'd like to take her coworkers down a peg
Flaws: Emotional, Fearful. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Assassin
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 15
Hit Points 45 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
1 (-5) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 4d6-5, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A roughly beaten golden orb (150 gp). 1 Minor magic item.
Peren Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, yellow, dusty cloak. He has styled his auburn hair well, parting it to the right. He tend to wears goggles to shield his eyes.
Personality: He loves telling others what to do and how they should feel about things. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Peren hails from a village terrorized by giants. His first spouse was a Bellfounder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's since become an addict/alcoholic.
Motivation: Halfling compassion; and a deep hatred of giants
Ideals: Opinionated, Artistic. Flaws: Addict, Racist. Bonds: Family, Enemies. Occupation: Bricklayer
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 2000 sp. Jade (70 gp). Rhodochrosite (6 gp). Aquamarine (1600 gp).
Mamnen Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears black trousers with pastel and green striped suspenders. He wears various colorful collared shirts. He has done his best to style his purple hair to look like a famous performer. His eyes are gold.
Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break.
Ideals: Philantrophist. Flaws: Shy. Bonds: Religious, Adventurer. Occupation: Carpenter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 600 gp. Carnelian (50 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alberich Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown Stetson hat and brown clothes. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face is scarred and worn.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of a Merchant, who enjoyed hunting, Alberich was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To reunite with his absent mother; and he is wracked by social anxiety
Flaws: Ugly, Fearful. Bonds: Enemies, Nature, Criminal record, Family. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 67 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Olivia TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze, marred by beers. Her brown hair is braided into rings. She has green eyes and a white hat with a green feather.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Marshal
Voice: Soothing and warm
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 14)
Armor Class 14
Hit Points 56 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Draconic, Druidic, Celestial
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 5000 gp. Tiger eye turquoise (12 gp). Fire opal (600 gp). Golden yellow topaz (500 gp). 1 Medium magic item.
Elegant Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his orange fur down. He has a tattooed face.
Personality: Elegant speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Elegant was raised in a hard working conservative environment. A gifted student he started as a Healer, but he got bored and became a Doctor. He has achieved small success as a Doctor.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and nothing but the best is good enough for him
Ideals: Fighting, Athletic, Impeccable. Bonds: Adventurer, Job. Occupation: Doctor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 74 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 1100 gp.
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