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NPC Generator

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Advanced [show]


Orsik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. He wears his chestnut hair down. His brown eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Farmer business at a young age. His father was a soldier and died while he was still young. Orsik was left his father's suit of armor and trained in its use and care. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting. Flaws: Disease. Bonds: Poor, Job, Adventurer, Military. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Orsik Rumnaheim, Male Dwarf Monk 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 160 pp.


Social Check DCs


Thomas Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair, while still mostly red, has prominent grey streaks. His eyes are hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: Thomas was born with his mother's beautiful face. He worked as a nervous Guard and found it very stressful. He became a Guard soon after.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Insane, Selfish. Bonds: Job, Attractive. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Thomas Koehlanna, Male Half-Elf Warrior 2
Medium (4'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)15 (+2) 11 (+0)9 (-1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Goblin, Infernal
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 290 gp. Pink pearl (80 gp). Red spinel (80 gp). Rock crystal (40 gp).


Social Check DCs


Igden Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a large tan jacket. His red hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.

History: He got into the Actor business at a young age. A gifted student he started as a Barkeep, but he got bored and became a Actor. He then took over the family business and is one of the better Actor for hire.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Insane, Mundane. Bonds: Has a crush, Job, Immigrant. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Igden Musgraben, Male Gnome Monk 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 44 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 20 (+5)13 (+1) 7 (-2)9 (-1)
Skills Animal Handling +0, History +3
Senses Passive Perception 8
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp. 1 Climber’s kit.


Social Check DCs


Gormogord Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, red, dusty cloak. His tied-back hair is golden. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is skeptical of what others tell him and is slow to trust.

History: He got into the Seamstress business at a young age. After coming to the age of reason, Gormogord took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Seamstress job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Gifted. Flaws: Shy. Bonds: Job, Enemies. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Gormogord Underbough, Male Halfling Fighter 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)16 (+3) 10 (+0)9 (-1)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Gnome, Orc
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Havilar Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and is well dressed, constantly wearing a black suit, blue shirt, and black tie. Her crest is blue and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She also has developed a complete distrust of the Barkeep profession.

History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now owns her own business.

Motivation: Balancing her hectic life and new Mayor responsibilities is difficult; and expand her business

Ideals: Athletic. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Havilar Esstyrlynn, Female Dragonborn Expert 9
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 32 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 30000 cp. A miniature golden chest with tiny emeralds lining the top (100 gp). Solid gold idol (200 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myria Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Blacksmith, and sports empty pouches on her belt. Her hair is short and silver. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a ruthless business woman, a trait she acquired from her mother.

History: The child of eastern immigrants she idolized her mother. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Myria took refuge in the ruined castle and found the beat up greataxe and armor she uses now. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Job, Immigrant, Nature. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Myria Jamjar, Female Halfling Paladin 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 sp.


Social Check DCs


Ella Callan, Female Half-Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Fletcher. She is physically well-built. She has blonde hair. She tend to wears goggles to shield her eyes.

Personality: She is happy with her job as a Fletcher. She turns her eye from what people do, preferring to live and let live. She feeds upon the attention of others.

History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her mother's forge. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To prove her worth to the world; and sabotage a competitor

Flaws: Disease, Impulsive. Bonds: Job, Attractive, Enemies. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Ella Callan, Female Half-Elf Paladin 12
Medium (5'0") Half-Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 88 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)7 (-2) 17 (+3)9 (-1)
Skills Investigation +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 1000 gp. Chrysoberyl (130 gp). White opal (1500 gp). Rich purple corundum (1500 gp). Violet garnet (1300 gp). Sard (70 gp). Smoky quartz (70 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torgga Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her long chestnut hair is drawn into a two foot long braid. She has hazel eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Blacksmith arts, while her mother instructed her in etiquette, music and courtly manner. Torgga liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Torgga never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Fighting. Bonds: Attractive, Job, Nature, Rich, In love. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Torgga Loderr, Female Dwarf Rogue 3
Medium (3'10") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Rose (40 gp). Blue quartz (12 gp).


Social Check DCs


Eridred Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple grey robe with brown stripes complete with hood. She has moderate length golden hair. Her fierce hazel eyes like to dwell on things.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She can't help but pocket interesting objects she comes across

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by drow. Eridred was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: To clean up the streets; and she feels that her past leaves her morally obligated to help

Flaws: Antagonistic, Ugly. Bonds: Criminal record, Enemies, Guardian. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Eridred Thrahak, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)15 (+2) 12 (+1)9 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1 Half-Plate.


Social Check DCs

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