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NPC Generator

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Advanced [show]


Zedaar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'8" and wears green trousers with blue and tan striped suspenders. He wears various colorful collared shirts. His right leg appears badly burned and disfigured. He wears a colorful flower in his brass crest. His gold eyes peer out from beneath his small green hat.

Personality: Zedaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is skeptical of what others tell him and is slow to trust.

History: He was born in the east, but his parents moved at a very young age to the south. He moved from fad to fad and when he turned 15 he discovered singing. He left for the east, certain he would find work there.

Motivation: He feels threatened by others; and to get a good night's sleep

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Herbalist

Voice: High pitched, excited

Attributes [hide]

Zedaar Grrrmmballhyst, Male Dragonborn Druid 8
Medium (6'8") Dragonborn, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thea Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her auburn hair is drawn into a tight pony tail with a cross scrunchie. She is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her father. Over the years she perfected her riding and shooting skills. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thea fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Adventurer, Nature. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Thea Fastfoot, Female Halfling Rogue 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. 1 Average lock.


Social Check DCs


Sun Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His white fur is drawn into a tight pony tail with a card scrunchie. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Flattery will make him almost putty in your hands.

History: Sun was born with his father's beautiful face. In his youth he was a Servant, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed, Selfish, PTSD. Bonds: Attractive. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Sun Fang, Male Tabaxi Rogue 8
Medium (6'8") Tabaxi, Chaotic Good (CR 8)
Armor Class 9
Hit Points 73 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)16 (+3) 10 (+0)16 (+3)
Skills History +6, Medicine +3
Senses Passive Perception 10
Languages Common, Aquan, Terran, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1100 gp). Jeweled anklet (1000 gp). Sapphire pendant on gold chain (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jillian Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears many layers of old clothing at all times. Her silver hair is lengthy. Her eyes are violet and she is always smoking a pipe.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She always tries to repair and not replace. It was this mentality that drove her into the Priest business.

History: She was born at the edge of vast plains. Jillian liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Priest

Voice: Sensual and smooth

Attributes [hide]

Jillian Warmwater, Female Halfling Barbarian 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 62 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)12 (+1) 9 (-1)14 (+2)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Anakis Victory, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a black poncho over her likewise colored trousers and shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is blue and curly. She wears a mask on her face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She receives visions of the future at random moments

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying brother.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Passionate, Gifted. Bonds: Attractive, Religious. Occupation: Shipwright

Voice: Russian accent

Attributes [hide]

Anakis Victory, Female Tiefling Warlock 8
Medium (6'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 110 pp. Blue quartz (8 gp). 1 Minor magic item.


Social Check DCs


Duvamil Beren, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a lot of dark rich colors, with gold accents. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born the only child of a wealthy merchant. A freak accident while working with her Miller mother left her crippled. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Someone believes her a fraud; and revenge

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Duvamil Beren, Female Gnome Monk 9
Small (3'2") Gnome, Lawful Evil (CR 9)
Armor Class 14
Hit Points 48 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1600 gp. Obsidian (5 gp). Jasper (80 gp). Banded agate (5 gp). Citrine (80 gp). Obsidian (5 gp). Black pearl (600 gp). Banded agate (5 gp). 1 Minor magic item.


Social Check DCs


Flame Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'9". She wears a tight fitting pastel shirt and pants, and her gloved hand is found clutching a rapier. Her long orange fur is drawn into a two foot long braid. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth she was tutored by a cruel and relentless mentor. Flame abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend.

Ideals: Philantrophist, Joker. Bonds: Attractive, Mentor, Adventurer. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Flame Timber, Female Tabaxi Aristocrat 15
Medium (4'9") Tabaxi, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 107 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Insight +5, Intimidation +7
Senses Passive Perception 10
Languages Common, Sylvan, Ignan, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3

Possessions: 2000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Finely wrought small gold bracelet (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Black velvet mask with numerous citrines (160 gp). Jeweled electrum ring (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Brass mug with jade inlays (300 gp). Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.


Social Check DCs


Ogbur Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white broad hat and white clothes. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ogbur is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He then took over the family business and is one of the better Carpenter for hire.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he has passion for adventuring and risk

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Ogbur Cooper, Male Half-Orc Commoner 12
Medium (5'11") Half-Orc, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 27 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 11 (+0)9 (-1) 14 (+2)16 (+3)
Skills History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp. A miniature golden chest with tiny emeralds lining the top (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Old masterpiece painting (1800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (600 gp). Golden circlet with four aquamarines (3000 gp).


Social Check DCs


Peren Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Peren took refuge in the ruined castle and found the beat up longsword and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Shy. Bonds: Slave, Immigrant, Nature. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Peren Xistsrith, Male Elf Fighter 11
Medium (5'0") Elf, Chaotic Good (CR 11)
Armor Class 9
Hit Points 73 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Perception +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1

Possessions: 3200 gp.


Social Check DCs

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