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NPC Generator

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Advanced [show]


Bendoo Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears very tight pants and wife beaters, though occasionally she sports a black coat. She has a very tight haircut. She has several tiny opal earrings on each ear.

Personality: Abrasive and pushy, she has a hard time making friends. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Bendoo was born with her mother's beautiful face. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Further expansion of business; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Antagonistic. Bonds: Rich, Criminal record, Attractive, Job. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bendoo Graeme, Female Half-Orc Expert 1
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 13 (+1)5 (-3)
Skills Acrobatics +4, History +3
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 120 gp. Moss agate (11 gp).


Social Check DCs


Burana Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears bulky green painted plate armor. She is muscular with a powerful set of arms. Her crest is short and rusty. She wears round tiny glasses practically rammed into her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother had invested heavily in several trade routes and wanted her to inherit them. She is searching for what she claims is her rightful reward.

Motivation: Doesn't want to be a Bookbinder and was forced into it by her family; and to reunite with her absent mother

Ideals: Philantrophist. Bonds: Military, Rich, Adventurer, Family. Occupation: Bookbinder

Voice: Aggressive tone

Attributes [hide]

Burana Zzzxaaxthroth, Female Dragonborn Warlock 3
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp. Azurite (14 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Joan Ramsey, Female Human [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. With wild black hair. This hazel eyed northerner is not easily forgotten.

Personality: Calm and collected, she is a well trained Crown-heir. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Joan lived on a farm with her mother, near the main road leading to a nearby town. She dropped out of school to support her sick mother, and resented it. She became a Crown-heir soon after.

Motivation: She wants to meet her childhood hero.

Ideals: Logical. Bonds: Job, Adventurer, Family. Occupation: Crown-heir

Voice: Tuts and clicks tongue

Attributes [hide]

Joan Ramsey, Female Human Rogue 11
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 69 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Performance +6, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Iados Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. He keeps his long silver hair kept up in a rat tail. His silver eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.

History: Iados hails from a village terrorized by brigands. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many brigands want him driven away; and a deep hatred of brigands

Ideals: Entrepeneur, Opinionated, Pacifist. Flaws: Ugly. Bonds: Enemies. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Iados Wisdom, Male Tiefling Expert 1
Medium (6'8") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)19 (+4) 10 (+0)12 (+1)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Auran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Nordak Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'0". He wears a tight fitting grey shirt and pants. He wears a colorful flower in his golden hair. He has several tiny opal earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure.

Bonds: Attractive, Rich, Nature, Religious. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Nordak Daerdahk, Male Dwarf Bard 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 16 (+3)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics -1, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Astaro Blur, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, and carries nunchakus. She wears a wide-brimmed hat to hide her balding. She wears a mask on her face.

Personality: She snorts whenever she laughs or is feeling confident. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Astaro lived on a farm with her father, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mason. By chance she met her brother recently and the two have been together since.

Motivation: She seems to be bored by most things; and sabotage a competitor

Ideals: Fighting. Flaws: Mundane. Bonds: Family, Job. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Astaro Blur, Female Tiefling Warlock 5
Medium (5'5") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 700 gp. Iolite (20 gp).


Social Check DCs


Medrash Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. His scarlet crest is matted, messy, and big. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Being a Masseuse kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Criminal record. Occupation: Masseuse

Voice: High pitched and raspy

Attributes [hide]

Medrash Turnuroth, Male Dragonborn Rogue 4
Medium (6'4") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)9 (-1) 10 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Rhodochrosite (7 gp).


Social Check DCs


Alexandre Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a blue coat with brown slacks. He is physically well-built. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Alexandre took refuge in the ruined castle and found the beat up shield and armor he uses now. He has set out to sabotage the competition.

Motivation: A rival would like him out of the picture; and expand his business

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Nature, Job, Criminal record. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Alexandre Dukakis, Male Half-Elf Druid 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)15 (+2) 7 (-2)9 (-1)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 8
Languages Common, Elven, Celestial, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Sard (70 gp). Rhodochrosite (13 gp). Lapis lazuli (13 gp). Blue star sapphire (1400 gp). 1 Holy water. 2 Smokesticks. 1 Everburning torch.


Social Check DCs


Helgret Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears tight fighting clothing, which leaves very little to the imagination, she is not a threatening figure. She has red hair. She has green eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She is harsh and unforgiving.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Logical. Flaws: Antagonistic, Insane. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Helgret Glanhig, Female Dwarf Sorcerer 12
Medium (3'9") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 38 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 5 (-3)14 (+2)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Sapphire pendant on gold chain (1600 gp). 1 Minor magic item.


Social Check DCs

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