Bidreked Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft yellow waves gently in the breeze. He carries with him a set of shortbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His rusty crest is still thick. He wears crescent spectacles with a black brim.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Logical. Flaws: Insane. Bonds: Rich. Occupation: Bowyer
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 180 gp.
Zaffrab Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear tan pants and tee shirts. His hair is greying and his face has many wrinkles. His hazel eyes are passionate and lively.
Personality: A deeply religious man he believes everything happens for a reason. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Zaffrab was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Doctor and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To settle down with his crush; and he's in love
Ideals: Opinionated. Flaws: PTSD. Bonds: Religious, Job, Has a crush. Occupation: Doctor
Voice: Slow speaker
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Murgen Gyula, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears rags and sports a simple walking cane. She has styled her blonde hair well, parting it to the left. She is baby faced.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. She struck the Shoemaker job and began her own company from there.
Motivation: She is unsatisfied with her job.
Ideals: Optimist. Bonds: Poor, Job, Mentor, Attractive. Occupation: Shoemaker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Druidic, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mehen Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this western man is wearing a long, green, dusty cloak. He has moderate length black crest. He has gleaming, smiling red eyes.
Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Mehen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mehen decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Has a crush, Criminal record, Military. Occupation: Merchant
Voice: American accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Melech Madness, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is singed and shortened. His white eyes dart around the room hyper actively observing anyone and anything.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Sold as a small child to a brothel owner, Melech was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern
Ideals: Joker, Justice. Flaws: Ugly, PTSD. Bonds: Mentor. Occupation: Scribe
Voice: Whispers
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 50 pp.
Stacee Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a white poncho over her likewise colored trousers and shirt. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a rose on it. She has done her best to style her auburn hair to look like a famous performer. She has a dull look in her gray eyes.
Personality: A skeptical and narcissistic woman, Stacee's first love is herself. Her second love is also herself. She plays an instrument quite well.
History: The child of a Butcher, who enjoyed hunting, Stacee was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She now travels the world, in search of power and loot.
Motivation: An old rival family wants her found; and she has passion for adventuring and risk
Ideals: Impeccable, Artistic. Bonds: Nature, Adventurer, Family. Occupation: Barkeep
Voice: Speaks in third person
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Druidic, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nelkin Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his black hair. He wears crescent spectacles with a black brim.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.
History: Nelkin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: Someone believes him a fraud; and a deep hatred of gnolls
Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Adventurer
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Terran, Elven
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 20000 cp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Margery Royston, Female Human [Permalink]
Personal [hide]
Description: She wears a grey tunic with blue highlights, and long white pants that bunch up around her shoes. She wears her black hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the west to a Jeweler, Margery learned a great deal about her father's area of expertise. She dropped out of school before completing her studies. She has taken up work as a Jeweler and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Regain custody of her daughter; and expand her business
Ideals: Logical. Flaws: Insane, Emotional, PTSD. Bonds: Job, Family. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. 1 Magnifying glass.
Tharivol Firahel, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a blue tunic with red highlights, and long blue pants that bunch up around his shoes. He wears a small hat to hide his balding. He has a tattooed face.
Personality: He has always had a great fascination with Dragonborn culture. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a Miller, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Elven conditions. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: To get a good night's sleep; and balancing his hectic life and new bricklayer responsibilities is difficult
Flaws: Racist, Fearful, Insomniac. Bonds: Poor, Job. Occupation: Bricklayer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 17 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 15000 sp.
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Their contribution stands as a beacon of hope for all adventurers!