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NPC Generator

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Advanced [show]


Gurdis Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She likes to wear ponchos typically of a light brown in addition to tight pants. She wears her red hair up. Her green eyes dart from person to person to random spaces in the air.

Personality: She is calm most of the time but flees social interaction. She invites people to come help in her community garden.

History: Gurdis lived on a farm with her mother, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gurdis took refuge in the ruined castle and found the beat up shortbow and armor she uses now. She has since lost track of the people in her past.

Motivation: Wants a kiss; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Family, Nature, Has a crush. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Gurdis Bigtoe, Female Dwarf Wizard 12
Medium (3'9") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 75 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 11 (+0)6 (-2)
Skills Athletics +6, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2000 gp. Violet garnet (500 gp). Deep blue spinel (500 gp). Azurite (11 gp). Blue star sapphire (800 gp). Chrysoberyl (150 gp). Fire opal (800 gp). Rhodochrosite (11 gp). Golden yellow topaz (500 gp). Lapis lazuli (11 gp). Jade (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and black robe with the hood down. He carries with him a set of flails on his belt, each one with a topaz on the hilt. His long white hair is drawn into a two foot long braid. His red eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.

History: He was always a brilliant, if unscrupulous mind. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Fighting, Gifted, Logical. Flaws: Antagonistic, Insane. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Cressel Victory, Male Tiefling Aristocrat 4
Medium (5'11") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Broce Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. He has a long red beard with little hanging trinkets. His violet eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Roofer job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Impeccable. Flaws: Shy. Bonds: Rich, Job. Occupation: Roofer

Voice: French accent

Attributes [hide]

Broce Daergel, Male Gnome Wizard 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 500 gp.


Social Check DCs


Bundrigo Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with feathered hat. His black hair is cut short. His brown eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the east to a Weaver, Bundrigo learned a great deal about his mother's area of expertise. He moved out west to avoid the crime he committed. He's since become an addict/alcoholic.

Motivation: He has comitted a past crime that haunts him to this day; and he has a rivalry with the church that dominates his actions

Flaws: Depressed, Addict. Bonds: Criminal record, Job, Religious. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Bundrigo Brightmoon, Male Halfling Sorcerer 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 400 gp.


Social Check DCs


Gillyd Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her whole body is exceptionally muscular. She has shaved her head bald. Her brown eyes peer out from beneath her small grey hat.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Gillyd lived on a farm with her mother, near the main road leading to a nearby town. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Regain custody of her son.

Flaws: Antagonistic, Insane. Bonds: Immigrant, Criminal record, Family. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Gillyd Battlehammer, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Theriatis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy white hair. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Theriatis Ariessus, Male Elf Warrior 11
Medium (5'0") Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 53 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +6, Performance +7
Senses Passive Perception 12
Languages Common, Elven, Druidic, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2300 gp. Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1900 gp). Gold music box (4000 gp). An abacus with copper, silver and gold markers (150 gp). Old masterpiece painting (1900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Minor magic item.


Social Check DCs


Henry Barney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He has moderate length chestnut hair. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He is harsh and unforgiving.

History: He was born in the east, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to trick people and travel the world for free.

Motivation: Nothing but the best is good enough for him; and he has decided he is irredeemable

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Henry Barney, Male Human Paladin 11
Medium (6'3") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 90 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills Animal Handling +6, Athletics +6
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: Peridot (30 gp). Moonstone (30 gp). Aquamarine (500 gp). Jet (120 gp).


Social Check DCs


Jaxi Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a robe, a symbol of the four houses of cards around her neck, and a trident on her belt. Her red crest is kept up in a ponytail inside a small hat. She has several tiny sapphire earrings on each ear.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised in a forest tribe. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: Money/treasure; and she is wracked by social anxiety

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Rich, Nature. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Jaxi Daardendrian, Female Dragonborn Barbarian 13
Medium (6'7") Dragonborn, Chaotic Good (CR 13)
Armor Class 10
Hit Points 112 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Deception +6, Nature +6
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: 2000 gp. Jeweled anklet (3000 gp). Old masterpiece painting (1900 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Gold dragon comb with red garnet eye (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heskan Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black cloak and cross-gartered brown stockings. His gold crest is thinning but still full. His red unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Carter mother left him crippled. After a long history of fighting, Heskan and his spouse have recently divorced.

Motivation: He wants to get laid; and he would like to get married and retire

Flaws: Disease, Fearful, Antagonistic. Bonds: Has a crush, Military. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Heskan Ebynichtomonis, Male Dragonborn Wizard 4
Medium (6'2") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)16 (+3) 10 (+0)14 (+2)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Aquan, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 8000 sp.


Social Check DCs

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