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NPC Generator

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Advanced [show]


Heian Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. He wears a broad hat to cover his moderate length blonde hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Sensitive, Disease. Bonds: Attractive, Family, Rich. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Heian Qualanthri, Male Elf Barbarian 11
Medium (5'3") Elf, True Neutral (CR 11)
Armor Class 9
Hit Points 80 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)11 (+0) 12 (+1)12 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 2500 gp.


Social Check DCs


Tana Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears suspenders and blue workpants. Her shirt is brown, and she wears a heavy blue leather apron most of the time. She has done her best to style her brown hair to look like a famous performer. She has a dull look in her violet eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She takes great joy in being the best Crown-heir in town.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has worked as a Crown-heir like her mother before her.

Motivation: A rival would like her out of the picture; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Job, Criminal record. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Tana Timbers, Female Gnome Commoner 9
Small (3'3") Gnome, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 52 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)12 (+1) 5 (-3)9 (-1)
Skills Deception +2, Insight +0
Senses Passive Perception 7
Languages Common, Gnome, Halfling
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helja Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who has a large grey mantle and cape that has been intricately interwoven into her blue robe. Her hair is auburn and curly. Her eyes, though not visible through her cowl, are brown.

Personality: Helja hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She was born to a criminal king-pin and mafia family She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has since lost track of the people in her past.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Bonds: Family, Criminal record, Military, Debt. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Helja Ungart, Female Dwarf Druid 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)15 (+2) 12 (+1)9 (-1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Auran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ahvain Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has moderate length black hair. He has several tiny amethyst earrings on each ear.

Personality: He speaks before he thinks and is too direct. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. A few years later when the south was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Impulsive, Mundane. Bonds: Rich, Immigrant. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Ahvain Dalanthan, Male Half-Elf Adept 2
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 8 (-1)16 (+3)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp.


Social Check DCs


Duergath Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His tied-back hair is blonde. His skin is flawless and his blue eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Duergath's homeland. Duergath decided to take the middle way and become a bodyguard. After a long history of fighting, Duergath and his spouse have recently divorced.

Motivation: He is greedy; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Duergath Bigtoe, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills History +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp.


Social Check DCs


Tod Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a white armored body suit, with a simple blue line shooting up and back down, marred by teas. He has shaved his head bald. His brown eyes are slightly larger than normal.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Tod was born in the south. At a young age he loved to build and create. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Tod Brightmoon, Male Halfling Expert 8
Small (3'0") Halfling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 39 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)17 (+3) 12 (+1)15 (+2)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Abyssal, Gnome
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. Cloth of gold vestments (80 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Jocelyn Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a feathered hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He feeds upon the attention of others.

History: Jocelyn was born the youngest of three triplets. A gifted student he started as a Baker, but he got bored and became a Shipwright. He has since lost track of the people in his past.

Motivation: He desires power and/or immortality; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Disciplined. Bonds: Attractive, Family, Job, Adventurer. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Jocelyn Sherwood, Male Human Bard 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 50 gp.


Social Check DCs


Zephan Idea, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Mason. His chestnut hair is long and unkept. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is very quiet and rarely speaks above a whisper. He would rather hide behind his crafts than deal with other people.

History: Born to a Navigator, his mother struggled to pay the bills. Like his mother and his sister before him, after school he went straight into learning to become a Mason. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Zephan Idea, Male Tiefling Aristocrat 5
Medium (5'9") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Seven Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown coat over a black low-cut shirt, and a deerstalker hat upon her head. She has cinnamon fur. Her eyes are likewise amber.

Personality: She is very quiet and rarely speaks above a whisper. She does not believe in violence as a means to an end. She is a dedicated Assassin but believes her peers are too gung-ho.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and someone believes her a fraud

Ideals: Pacifist, Gifted. Flaws: Shy. Bonds: Enemies. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Seven Of Storm, Female Tabaxi Adept 10
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 66 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 11 (+0)17 (+3)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 700 gp. Rich purple corundum (400 gp). Red garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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