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NPC Generator

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Advanced [show]


Flame Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. He has dyed his greying black fur a little too much giving a sharp black color. His hazel eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Flame abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Adventurer, Religious. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Flame Blossom, Male Tabaxi Expert 3
Medium (5'4") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)8 (-1) 17 (+3)19 (+4)
Skills Animal Handling +5, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Backpack. 1 Masterwork Musical instrument.


Social Check DCs


Jane Heiser, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear flannel. Her head has been shaved. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is very quiet and rarely speaks above a whisper. She is frequently practicing swordplay.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Adept school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Jane Heiser, Female Human Adept 1
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp.


Social Check DCs


Eran Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: This western woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her clothes are grease stained in places. Her brown hair is singed and shortened. She has gleaming, smiling brown eyes.

Personality: Her tongue was cut out and she uses sign language. She uses divination through singing.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has a crush on the local Farmer.

Ideals: Gifted, Artistic. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Eran Appleblossom, Female Halfling Commoner 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)11 (+0) 14 (+2)17 (+3)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 70 gp.


Social Check DCs


Erdan Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tan shirt with thin green vertical stripes and pastel pants. With a patchy chestnut beard and wild chestnut hair. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to work out more often

Ideals: Athletic, Passionate, Entrepeneur. Flaws: Impulsive. Bonds: Enemies. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Erdan Xistsrith, Male Elf Ranger 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)9 (-1) 15 (+2)15 (+2)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 2 Alchemist’s fire. 2 Thunderstones.


Social Check DCs


Adran Berevan, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears blue trousers with brown and black striped suspenders. He wears various colorful collared shirts. His auburn hair is matted, messy, and big. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: He was raised in a mountains tribe. Adran was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Painter. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Adran Berevan, Male Elf Warrior 2
Medium (4'7") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)7 (-2) 15 (+2)8 (-1)
Skills Performance +1, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 290 gp.


Social Check DCs


Sapply Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. With a patchy silver beard and wild silver hair. He wears crescent spectacles with a black brim.

Personality: Sapply wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His parents moved while he was still in utero so he is the first generation to be born here. Sapply was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Religious, Immigrant. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Sapply Gummen, Male Gnome Bard 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)7 (-2) 13 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gardain Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and wears a grey vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His left hand appears badly burned and disfigured. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of a Slave Trader, who enjoyed hunting, Gardain was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly, Sensitive. Bonds: In love. Occupation: Server

Voice: American accent

Attributes [hide]

Gardain Goldfinder, Male Dwarf Wizard 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 15 (+2)6 (-2)
Skills Intimidation +0, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp.


Social Check DCs


Sariel Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, and carries scythes. Her auburn hair has been sun bleached extensively. She has gleaming, smiling green eyes.

Personality: Cocky and sure of herself, she believes she is the best Dyer born in the past three hundred years. She pushes her goals aggressively. She is also a coward if confronted.

History: Sariel lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She tends to her Dyer job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Sariel Xistsrith, Female Elf Wizard 10
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 15
Hit Points -11 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 3 (-4)12 (+1) 10 (+0)17 (+3)
Skills Intimidation +7, Medicine +4
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1900 gp. Golden yellow topaz (500 gp). Aquamarine (500 gp). Sard (20 gp). Malachite (12 gp).


Social Check DCs


Ombul Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. His brown hair is greasy and uncared for. He has several tiny amethyst earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the west to a Priest, Ombul learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ombul grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ombul. He has worked as a Priest like his father before him.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly, Cynical. Bonds: Rich, Job, Criminal record. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Ombul Leagallow, Male Halfling Aristocrat 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 15 (+2)16 (+3)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Celestial, Goblin, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5

Possessions: 200 gp.


Social Check DCs

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