Caramip Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman wears light armors faded through time and improper care. Her clothes are grease stained in places. She wears a broad hat to hide her balding. Her green eyes peer out from beneath her broad blue hat.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is skeptical of what others tell her and is slow to trust.
History: When she was but 5 years old her parents immigrated from the south. A few years later when the west was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Shy. Bonds: Poor, Immigrant, Military. Occupation: Unemployed
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 77 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tordek Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is renowned for his bright brown suits and hats. His hair is long and blonde with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Further he is a bit of a stoner and is frequently out of it.
History: When he was but 6 years old his parents immigrated from the north. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Athletic. Flaws: Addict, Insane. Bonds: Job, Immigrant, Has a crush. Occupation: Shepherd
Voice: Sleepy voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 7000 cp.
Jaxi Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she likes to wear ponchos typically of a light green in addition to tight pants. Her scarlet crest is greasy and uncared for. Her gold eyes lackadaisically let the world flow into them.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is afraid of women and trembles around them
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Slave, Rich, Family. Occupation: Map Maker
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 79 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 800 gp. Moonstone (70 gp). Moss agate (7 gp). Deep blue spinel (200 gp). Tiger eye turquoise (7 gp). Bloodstone (70 gp). Deep blue spinel (200 gp).
Emma Murphy, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a violet collared shirt and tan skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her hair, while still mostly silver, has prominent grey streaks. She tend to wears goggles to shield her eyes.
Personality: She is a Spice Merchant first and foremost. She believes firmly that knowledge should be universal. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born at the edge of vast mountains. There was a wharf not far from home where she often wandered off to fish. She inherited the family business which she has now maintained for 8 years.
Motivation: She'd like to take her coworkers down a peg; and her relatives are trying to arrange a marriage
Bonds: Job, Nature, Family. Occupation: Spice Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 30 pp. Coral (60 gp). Obsidian (10 gp).
Shax Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'10", this woman wears black trousers with brown and black striped suspenders. She wears various colorful collared shirts. Her chestnut hair is thinning but still full. Her face is scarred and worn.
Personality: She loves telling others what to do and how they should feel about things. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in the north. She was taken as a slave by a traveling circus and forced to perform She left for the north, certain she would find work there.
Motivation: She is unsatisfied with her job; and she is currently in port desperately looking for someone to get her out
Ideals: Opinionated. Flaws: Ugly, Secretive. Bonds: Immigrant, Slave. Occupation: Scribe
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 18 (+4) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Draconic, Auran, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 140 gp.
Farideh Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dark leathers with embroidery. She has moderate length copper crest. Her gold eyes lackadaisically let the world flow into them.
Personality: Farideh wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Adventurer arts, while her mother instructed her in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Farideh has worked very hard to control her curse. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Disciplined. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 700 gp. Golden pearl (150 gp). Eye agate (8 gp).
Beast Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his black fur well, parting it to the right. His fierce green eyes like to dwell on things.
Personality: He is almost excessively polite to everyone, even when angry. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Impeccable, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Bricklayer
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 800 sp.
Rendar Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his longbow. His skin is fair and his fingers are delicate and long. His brown hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Actor for the past few years.
Motivation: Wishes to resurrect an old love.
Ideals: Philantrophist. Flaws: Disease. Bonds: In love, Job. Occupation: Actor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Trym Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses in white turtlenecks beneath a green coat with white slacks. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes are slightly larger than normal.
Personality: She is overprotective of those who hire her services. She does not trust anyone and sleeps with one eye open.
History: The child of a Bookbinder, who enjoyed hunting, Trym was taken on many hunting expeditions. Her necromantic abilities were realized during a raid on her village. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To clean up the streets; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Guardian, Nature. Occupation: Soapmaker
Voice: Loud with bravado
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 11)
Armor Class 11
Hit Points 46 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 3200 gp. Star ruby (900 gp). Aquamarine (900 gp). Rhodochrosite (8 gp). Banded agate (8 gp). Red garnet (50 gp). 1 Minor magic item.
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