Taklinn Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. His hair is long and white with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 2. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.
History: Taklinn lived on a farm with his mother, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better world.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion.
Flaws: Ugly, Insane. Bonds: Adventurer, Family, Nature. Occupation: Assassin
Voice: Mousy voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Manea Still, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a fine chain shirt which she covers with black colored cloaks and clothing. Her hair is silver and very short. Her ears are large.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a great chef.
History: Born in the west to a Courier, Manea learned a great deal about her mother's area of expertise. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She has never given up on her music dream.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Gifted, Artistic. Flaws: Ugly, Racist. Bonds: Job. Occupation: Courier
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 52 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 21 (+5) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Undercommon, Auran, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
Possessions: Just what you see.
Myria Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her white hair is heavily combed to the right. She wears a mask on her face.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: A powerful brothel owner made her what she is. She has chosen to use the inheritance that was left to her frivolously. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: An old rival family wants her found.
Flaws: Antagonistic. Bonds: Family, Mentor, Rich. Occupation: Ploughman
Voice: Russian accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
Odo Alton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His red hair is lengthy. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a white middle class family as the only child. Through the years after Odo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Odo's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC; and wants his loneliness to end
Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: Has a crush. Occupation: Mayor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 100 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 28000 sp.
Everard Kenley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a rose on it. With a patchy black beard and wild black hair. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels threatened by others.
Ideals: Fighting. Flaws: Shy, Fearful. Occupation: Priest
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 71 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1100 gp. Rich purple corundum (600 gp). White pearl (130 gp). Violet garnet (1300 gp). Aquamarine (1300 gp). Onyx (30 gp). White pearl (130 gp). 1 Minor magic item.
Ridaro Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in earthy colors with a violet and black handkerchief worn on her right side. Her blonde hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is afraid of women and trembles around them
History: Born to a pair of adventurers, Ridaro grew up listening to her mother's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shipwright. She became a Shipwright soon after.
Motivation: She's in love; and meet up once more with her childhood friend
Flaws: Insane, Antagonistic, Shy. Bonds: Adventurer, Job, Has a crush. Occupation: Shipwright
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 88 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 100 pp. Alexandrite (800 gp). Tourmaline (70 gp). Jasper (40 gp). Black opal (800 gp). Emerald (800 gp). Canary diamond (6000 gp). Freshwater pearl (16 gp). 1 Minor magic item.
Pelt Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Architect. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her black fur is singed and shortened. She wears round tiny glasses practically rammed into her face.
Personality: Pelt is depressed about a lot of things. She tends to be a nihilist. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born a particularly ugly child, much to the horror of her parents. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has a crush on the local Shepherd; and wants her loneliness to end
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Adventurer, Has a crush. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Ignan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
Possessions: 200 sp. 1 Masterwork Common Melee.
Torgga Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a brown collared shirt and black skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She has moderate length red hair. Her thin eyebrows rest above her beady gray eyes.
Personality: A skeptical and narcissistic woman, Torgga's first love is herself. Her second love is also herself. She is obsessed with her god.
History: Born to a pair of adventurers, Torgga grew up listening to her mother's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: To reunite with her old friends; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Adventurer, Rich. Occupation: Scribe
Voice: Low range voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 47 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 10000 sp. Tourmaline (140 gp). Amber (140 gp). Jade (140 gp). Fiery yellow corundum (900 gp). Moss agate (14 gp). Alexandrite (1200 gp).
Jocelyn Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is smooth and relatively long. His eyes are likewise green. His teeth are white and perfect.
Personality: He speaks before he thinks and is too direct. He has a habit of throwing himself into exceedingly dangerous situations.
History: Jocelyn was born with his father's beautiful face. He was an apprentice working in his father's forge. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
